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Thread for Nations on Classic
I guess it would be nice to start a thread for ideas on what the nations are, and what they will do.
1.I'll start, are the nations gunna be a guild tag thing you can use like Dustari? 2.what type of nations will there be? THERE HAS TO BE ZORMITE OR ZORMITE RELATED NATION FOR US FISHIES! 3.will nations get anything special? |
1) Not quite. If I could figure out guildtag scripting maybe, but since Classic has no NPCServ probably not.
2) Zorbi (Ceres) Nation will exist. There are 10 in all. 3) Yup. Graal Nation - Shield (defends against all attacks from that direction) - Spin 2 (throw your sword afterwards) - 90 AP Min Ninji Nation - Counter (immediately attack anyone who hits you with their sword), Parry (deflect sword blows outside spar rooms) - 80 AP Min Ceres/Zorbi - Whirlpool (widerange water attack) - Regen in water - 70 AP Min Lunaris - Lunaris Blast (spaceships drop bombs on the map) - Revive where you died - 60 AP Min Rag narok - Dragoon Jump (rushing sword attack) - Strafe (constantly face your opponent) - 50 AP Min (Rag narok was a PKer. ^_^) Gaia - Something to do with turning arrows into items, I think... - deflect arrows - 40 AP Min (might make it 50 Max and give them a PK weapon) Sardon - Osmosis (steal MP from players) - 2x MP Regen - 30 AP Min (might make it 40 max and/or swap with Gaia)Babord - Steal (knock a player's gelats all over the place) - AntiSteal - 30 AP Max Vampire - Bite (steal a player's heart) - Vampspeed (dash across a level in a second, inside or at night) - 20 AP Max Lizardon - Baddy Form - Other baddies won't attack - 10 AP Max Feedback is appreciated. Cries of "THAT'S STUPID!" will be ignored - I'm primarily concerned with the balance issues. Goes to figure the low AP races would need better PK Weapons since they can't heal... There's gonna be castles configured for Nation battles and stuff, so it'll be neat, you'll see. |
I think I'll be playing classic a lot more if there's a lizardon race.
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*makes a note to upload a screenshot*
Yeah, I got it so you can select almost every baddy skin ever uploaded. Excepting, of course, the spiders and frogs, and some lousy ones like the blue Antago baddy and the Starcon Lava baddy. |
sad
so technically the only thing that would have ANY point would be Lizardons, for us PKers.AP Limits are about the lamest things since NuclearTreeFrog =\
But really, you should give some bonuses to the PKers (even though you don't like us).PK beer would be nice although you hate the idea of it, but something along the lines of it. Fishies should get increased swimming powers, and should be able to gain ap a tiny bit faster in water, that would be leet. And so the shield would stop normal hits like sword? And fish are PKers too, remember that ^_^ |
Can't gain AP on free servers through scripting, shield blocks EVERYTHING that comes from that direction, and you might like Vampire better.
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speeding is gunna be fun because its will own |
Question: For changing nations, do I, say, have to have 10 AP or lower to become a lizardon? Or is that the amount that I'll stay at?
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:O
lol, he means that you pick the nation, u stick with it, and thats the AP you have to have for the certain thing you have to work, so Lizardons 10 ap rule wouldbe, they won't attack u until under 10 ap :O
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Wow, I may start playing Classic a lot more.
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Sardon sounds fun :]
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As it stands you have to maintain that IP range to stay in the nation...I dunno though, under 10 AP could be tricky. Over 90's not that hard, you just don't kill anybody directly...since you have a defensive weapon, you just try to blockade them basically...erm...unless they leapfrog...
Maybe I should make it you need X AP to join? ^^; |
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Can't. NPCs can't affect playerap on freeservers.
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