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-   -   Thread for Nations on Classic (https://forums.graalonline.com/forums/showthread.php?t=28389)

darkriders_p2p 05-02-2002 04:27 AM

Thread for Nations on Classic
 
I guess it would be nice to start a thread for ideas on what the nations are, and what they will do.
1.I'll start, are the nations gunna be a guild tag thing you can use like Dustari?
2.what type of nations will there be? THERE HAS TO BE ZORMITE OR ZORMITE RELATED NATION FOR US FISHIES!
3.will nations get anything special?

Tyhm 05-02-2002 04:51 AM

1) Not quite. If I could figure out guildtag scripting maybe, but since Classic has no NPCServ probably not.
2) Zorbi (Ceres) Nation will exist. There are 10 in all.
3) Yup.
Graal Nation - Shield (defends against all attacks from that direction) - Spin 2 (throw your sword afterwards) - 90 AP Min
Ninji Nation - Counter (immediately attack anyone who hits you with their sword), Parry (deflect sword blows outside spar rooms) - 80 AP Min
Ceres/Zorbi - Whirlpool (widerange water attack) - Regen in water - 70 AP Min
Lunaris - Lunaris Blast (spaceships drop bombs on the map) - Revive where you died - 60 AP Min
Rag narok - Dragoon Jump (rushing sword attack) - Strafe (constantly face your opponent) - 50 AP Min (Rag narok was a PKer. ^_^)
Gaia - Something to do with turning arrows into items, I think... - deflect arrows - 40 AP Min (might make it 50 Max and give them a PK weapon)
Sardon - Osmosis (steal MP from players) - 2x MP Regen - 30 AP Min (might make it 40 max and/or swap with Gaia)Babord - Steal (knock a player's gelats all over the place) - AntiSteal - 30 AP Max
Vampire - Bite (steal a player's heart) - Vampspeed (dash across a level in a second, inside or at night) - 20 AP Max
Lizardon - Baddy Form - Other baddies won't attack - 10 AP Max

Feedback is appreciated. Cries of "THAT'S STUPID!" will be ignored - I'm primarily concerned with the balance issues. Goes to figure the low AP races would need better PK Weapons since they can't heal...
There's gonna be castles configured for Nation battles and stuff, so it'll be neat, you'll see.

freddyfox 05-02-2002 05:51 AM

I think I'll be playing classic a lot more if there's a lizardon race.

Tyhm 05-02-2002 05:59 AM

*makes a note to upload a screenshot*

Yeah, I got it so you can select almost every baddy skin ever uploaded. Excepting, of course, the spiders and frogs, and some lousy ones like the blue Antago baddy and the Starcon Lava baddy.

darkriders_p2p 05-02-2002 07:17 AM

sad
 
so technically the only thing that would have ANY point would be Lizardons, for us PKers.AP Limits are about the lamest things since NuclearTreeFrog =\
But really, you should give some bonuses to the PKers (even though you don't like us).PK beer would be nice although you hate the idea of it, but something along the lines of it.
Fishies should get increased swimming powers, and should be able to gain ap a tiny bit faster in water, that would be leet.
And so the shield would stop normal hits like sword?
And fish are PKers too, remember that ^_^

Tyhm 05-02-2002 08:51 AM

Can't gain AP on free servers through scripting, shield blocks EVERYTHING that comes from that direction, and you might like Vampire better.

Questa 05-02-2002 09:10 AM

Quote:

Originally posted by Tyhm
Can't gain AP on free servers through scripting, shield blocks EVERYTHING that comes from that direction, and you might like Vampire better.
I don't play on Classic, but I like what Tyhm does for it, :)

darkriders_p2p 05-02-2002 09:37 AM

Quote:

Originally posted by Tyhm
Can't gain AP on free servers through scripting, shield blocks EVERYTHING that comes from that direction, and you might like Vampire better.
I should have re-read that, but Vamps =\
speeding is gunna be fun because its will own

freddyfox 05-02-2002 09:56 AM

Question: For changing nations, do I, say, have to have 10 AP or lower to become a lizardon? Or is that the amount that I'll stay at?

darkriders_p2p 05-02-2002 10:30 AM

:O
 
lol, he means that you pick the nation, u stick with it, and thats the AP you have to have for the certain thing you have to work, so Lizardons 10 ap rule wouldbe, they won't attack u until under 10 ap :O

Qwert616 05-02-2002 11:38 AM

Wow, I may start playing Classic a lot more.

Brad 05-02-2002 11:35 PM

Sardon sounds fun :]

Tyhm 05-03-2002 03:56 AM

As it stands you have to maintain that IP range to stay in the nation...I dunno though, under 10 AP could be tricky. Over 90's not that hard, you just don't kill anybody directly...since you have a defensive weapon, you just try to blockade them basically...erm...unless they leapfrog...

Maybe I should make it you need X AP to join? ^^;

freddyfox 05-03-2002 05:07 AM

Quote:

Originally posted by Tyhm
Maybe I should make it you need X AP to join? ^^;
Sounds good. Just make it so that the player's AP doesn't go above 10 AP or 20 AP or whatever.

Tyhm 05-03-2002 07:03 AM

Can't. NPCs can't affect playerap on freeservers.


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