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Triggeraction && hidden npcws
I have a weapon that sends out a triggeraction to just infront of them with a few parameters. I have a hidden npcw that's(or will be) in another player's inventory, which needs to recieve that action.
Can i do that? or is triggeraction if (action<name>) just for npc's on a level?:confused: :grrr: :confused: |
If the action is triggered on the player, the npc in the inventory will recieve the trigger
(So if I used an action on a player say freeze and the player had the script if (actionfreeze) the script will run) |
Ok, just wondering if it would work with hidden npcw's as well. It hasn't worked well yet offline, so i had my doubts.
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a npc weapon only trigger the same npc weapon of the other player
so if the triggering npc weapon isn't hidden, then u would use callweapon hiddenweaponindex; then use a triggeraction in the hidden npc weapon |
When an action is triggered on a player then ALL weapon
scripts of that player get the action<actionname> event. |
Quote:
o, because i remember in the newfeatures2001.txt, it said that the player must have that weapon to work :P okay, nm my previous post then |
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