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If they don't already have this power, GANIs should have a setzoomeffect command. Maybe for each frame, maybe for each cell/object...
When/if GANIs do have setzoomeffect, someone should cross GANIs at 0.5 with Bomy Pets and make Action Figures! Cheaper than a Bomy, acts like the old style of Bomy pet (no feed, no attack), can be customized with head, body, shield, colors... ^____^ |
That would be wonderful! :D
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that... would... RUUULLLLEEEEEEE
it would also give people more stuff to spend money on! Also we could make human figures too |
Ya, that's the idea.
I think it's possible now, just noone knows how... except maybe Stefan could do it, but GANI commands are largely undocumented.... |
Ok here it goes
1)open gani in word pad
2) Go to the place where it says DEFUALTHEAD head19.gif and stuf like that Below all that info put ZOOMEFFECT sprite# value you can also do COLOREFFECT sprite# R G B A now Tyhm theres your command. Example... NPC Code: |
It does not work on players.
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The only problem is, zoom effects need a 3D graphics card. Not every person would be able to see the bomies. But, I like the idea! ^_^
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If you use static images for the ZOOMEFFECT it works fine, but that defeats the purpose...I mean, it's easy to make a Fung Si Yuan minigraalian, but you can't customize him so it may as well be a Bomy Template....=_=
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voodoo dolls of people!
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Falcor how can u have an Avatar with only 163 posts ?
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when the forums were first put up, anyone could set their avatars and titles, then they made the 500/1000 posts rule >.
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that rule s0x0r5, tho i probs wont say that when i make 500 ^_^
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Re: Ok here it goes
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i always wonderd how to do transparency in Ganis
ever since I saw the torch. Thx a lot it';s been a load of help |
But it doesn't change the fact that all the spiffy 3d GANI effects only work on statically defined images. You can zoom fire.gif, but you can't zoom HEAD
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by looking at how it is done, you should be able to....you just have to do it to each head sprite....but that gets tedious quickly...
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Nope. I set zoom for all sprites, it didn't go. Falcor tried it with head0.png instead of HEAD and it worked fine, or so I'm told.
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Trouble with zooming is that a good percentage of players can't see it.
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