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dun get this.
if i try to get the owner tag and the thing that if you are at 10% it stops and sets other gif and continues agian with 0% it wont work can somebody plz fix this error oo here is the script where the error is in
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[Kadar]
// NPC made by Discounter if(actionwaterd) { if (this.Mine==0){ this.User=#a; this.Mine++; message #v(this.Mine)% by #v(this.User); } if (!this.Mine==0){ this.Mine++; message #v(this.Mine)% by #v(this.User); } if (this.User=#a) { if (this.Mine=10){ this.Mine = 0; setgif bushgrape1.gif;sleep 5 } } [/Kadar] |
still he say error
NPC Code:[edited by Kadar] |
well that was much off help kai thanks dude..
any more advices on how i could make this thing work so it will stop if it reaches 10% and set other gif and than begins agian at 0% |
well i fixed it lol the brackets where the prob.
bud how do i make sure that the second time it recheas 10% it will take second gfx |
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#v(this.Mine)% by #v(this.User) they are not variables, they are strings #s() |
*looks around*
how did la_builder make something that ALMOST worked when he couldn't make a guy facing north with the bow out. *suspects of stealing* he stole from a crappy scripter :( |
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muwhahahahahahahahahahaha |
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wasn't there a command called setstring? else you would need to save the players id if u want it as a number (and if it's non p2p you should use a save var for this) |
Re: dun get this.
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lol |
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NPC Code:This is assuming it's a P2P script, otherwise it won't work. It also doesn't seem to actually do anything after it's completed but that's something you'll have to change yourself.// NPC fix0red by Grim Squeaker And the owner never actually changes, which is something which Googi would probably love but is rather weird. Quote:
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thanks everybody who actually helped bud it was already fixed before the last script and its non-p2p. And the other guys darkraider or something like that did you ever heard of learning..
i gues not... pretty stupid back than bud i wanted to know how to loop gani properly caus it lagd. So.... THINK BEFORE YOU SAY SOMETHING |
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