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Drowning script (i need help)
were it says onwater is wrong what do i put thier to work it i tried
if (playerswimming) --nothing seems to work // Made by Mystical Dragon //#CLIENTSIDE if (onwater( x, y )){ showimg 1000,@@c@Water Count 0/15,screenwidth-75,screenheight-25; changeimgvis 1000,5; changeimgcolors 1000,0,0,3,0;} if (onwater( x, y )){ showimg 1000,@@c@Water Count 1.5/15,screenwidth-75,screenheight-25; changeimgvis 1000,5; changeimgcolors 1000,1,1,0,1; sleep 1.5; showimg 1000,@@c@Water Count 2/15,screenwidth-75,screenheight-25; changeimgvis 1000,5; changeimgcolors 1000,1,1,0,1; sleep 1.5; showimg 1000,@@c@Water Count 4/15,screenwidth-75,screenheight-25; changeimgvis 1000,5; changeimgcolors 1000,1,1,0,1; sleep 1.5; showimg 1000,@@c@Water Count 6/15,screenwidth-75,screenheight-25; changeimgvis 1000,5; changeimgcolors 1000,1,1,0,1; sleep 1.5; showimg 1000,@@c@Water Count 8/15,screenwidth-75,screenheight-25; changeimgvis 1000,5; changeimgcolors 1000,1,1,0,1; sleep 1.5; showimg 1000,@@c@Water Count 10/15,screenwidth-75,screenheight-25; changeimgvis 1000,5; changeimgcolors 1000,1,1,0,1; sleep 1.5; showimg 1000,@@c@Water Count 12/15,screenwidth-75,screenheight-25; changeimgvis 1000,5; changeimgcolors 1000,1,1,0,1; sleep 1.5; showimg 1000,@@c@Water Count 13/15,screenwidth-75,screenheight-25; changeimgvis 1000,5; changeimgcolors 1000,1,1,0,1; sleep 1.5; showimg 1000,@@c@Water Count 13.5/15,screenwidth-75,screenheight-25; changeimgvis 1000,5; changeimgcolors 1000,1,1,0,1; sleep 1.5; showimg 1000,@@c@Water Count 14/15,screenwidth-75,screenheight-25; changeimgvis 1000,5; changeimgcolors 1000,1,1,0,1; sleep 1.5; showimg 1000,@@c@Water Count 15/15,screenwidth-75,screenheight-25; changeimgvis 1000,5; changeimgcolors 1000,2,0,0,0; sleep 2; playerhearts=>0} P.S Script thiefs are lame |
well, i noticed that in the onwater flags, there were spaces, i dont know if that is what is messing it up or not though
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try playerx and playery, your just checking the x,y of the npc, unless it is in a weapon or something where its
position = playerspos... |
Re: Drowning script (i need help)
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try this: NPC Code: edit: I added 'vecx,vecy' I am totally unsure about using that ... |
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:D |
ummmmm use a for loop or while....please?
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I am referring you to a psychiatrist right now |
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NyghtGT, just so you know, vecx and vecy are basically hardcoded arrays that are used for the x,y movement for directions,
x += vecx(dir); y += vecy(dir); you would use something like that for moving the npc according to it's direction. |
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i said i wasn't sure and thanx for correcting me ... |
Nyght GT
You no me can you speack english please i dont no what vex is ROLF
what would thscript be if i added that |
this still wont work wtf
//#CLIENTSIDE
if (!onwater(playerx+1.5+vecx(playerdir)*2,playery+2+ vecy(playerdir)*2)) { showimg 1000,@@c@Water Count 0/15,screenwidth-75,screenheight-25; changeimgvis 1000,5; changeimgcolors 1000,0,0,3,0;} if (onwater(playerx+1.5+vecx(playerdir)*2,playery+2+v ecy(playerdir)*2)) { showimg 1000,@@c@Water Count 1.5/15,screenwidth-75,screenheight-25; changeimgvis 1000,5; changeimgcolors 1000,1,1,0,1; sleep 1.5; showimg 1000,@@c@Water Count 2/15,screenwidth-75,screenheight-25; changeimgvis 1000,5; changeimgcolors 1000,1,1,0,1; sleep 1.5; showimg 1000,@@c@Water Count 4/15,screenwidth-75,screenheight-25; changeimgvis 1000,5; changeimgcolors 1000,1,1,0,1; sleep 1.5; showimg 1000,@@c@Water Count 6/15,screenwidth-75,screenheight-25; changeimgvis 1000,5; changeimgcolors 1000,1,1,0,1; sleep 1.5; showimg 1000,@@c@Water Count 8/15,screenwidth-75,screenheight-25; changeimgvis 1000,5; changeimgcolors 1000,1,1,0,1; sleep 1.5; showimg 1000,@@c@Water Count 10/15,screenwidth-75,screenheight-25; changeimgvis 1000,5; changeimgcolors 1000,1,1,0,1; sleep 1.5; showimg 1000,@@c@Water Count 12/15,screenwidth-75,screenheight-25; changeimgvis 1000,5; changeimgcolors 1000,1,1,0,1; sleep 1.5; showimg 1000,@@c@Water Count 13/15,screenwidth-75,screenheight-25; changeimgvis 1000,5; changeimgcolors 1000,1,1,0,1; sleep 1.5; showimg 1000,@@c@Water Count 13.5/15,screenwidth-75,screenheight-25; changeimgvis 1000,5; changeimgcolors 1000,1,1,0,1; sleep 1.5; showimg 1000,@@c@Water Count 14/15,screenwidth-75,screenheight-25; changeimgvis 1000,5; changeimgcolors 1000,1,1,0,1; sleep 1.5; showimg 1000,@@c@Water Count 15/15,screenwidth-75,screenheight-25; changeimgvis 1000,5; changeimgcolors 1000,2,0,0,0; sleep 2; playerhearts=>0} |
You need to put the checking thing in a permanent timeout loop.
Try this, not sure. NPC Code: |
Loriel
i tryed that it says
Error: No if-clause specified |
NPC Code: I ono...lol...what no if clause specified means is that you have an else somewhere, but no original if. To fix that make sure if you don't have curly brackets ({}) around an if phrase than make sure that there is only one command, if you have this: NPC Code: Understand? |
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