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*meow* Ganis...
I can't get and ganis to work for a NPC I created. It's a regular NPC (head, body, clothes, etc.) but if I put:
if (created) {setcharprop #m,jaxe;} It doesn't work... Doesn't #m do the gani for NPCs? It used to work for me, but now rarely anything offline does... I need to find an older version of Graal to make levels and such on. :( Any tips? >.o I even tried: if (playerenters) { setcharprop #m,jaxe;} but it didn't work... |
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erkjb23kjfbkjfb I didn't see that in the list/cloumn to the right while in the scripting box. I don't script for a while, then I come on and boom there's 334832984329842398e.99e new commands. :( Oh well more fun for me. :D I was on Classic yesterday helping someone from France (who had just started Graal.) reliving my newbie days on a Providence account. |
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Loop? I'll have to edit jaxe then won't I? |
-=Josey=-
In the gani editor, on the continuous part set that to true. |
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Then I'll have to rename the gani, since it'll screw up everyone's gani who comes on Providence. Let me edit. |
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Oh well I'm gonna delete this thread anyway... Thanks Josey. I knew how to edit it and such, but I didn't know if he meant make it loop in the script, or in the actual gani. |
-=Josey=-
Or you could use it in a timeout like: NPC Code: |
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#m #n #g #a #e() im pretty sure there are more though, but thats all i can think of now that im not in offline mode. |
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(not sure if that is the correct one) |
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