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-   -   settiledef (https://forums.graalonline.com/forums/showthread.php?t=24597)

zell12 02-26-2002 04:17 AM

settiledef
 
How do you use settiledef, I always though that you would go

NPC Code:
if (created) {
settiledef 1,0>15,175;
}


That would make the the grass tile (1,0) a normal flat grass tile (15,175).... But how does it work properly?

Goboom 02-26-2002 05:26 AM

OMG!!!! HOW MANY TIMES DO I HAVE TO SAY THIS????? ITS....addtiledef!!!!!! And it works like this.
Anything in <> delete and insert what it says inside <>
NPC Code:

if (created){
addtiledef <image>,<Starting Level>,<type>


type is either 0 or 1 0 is the standard pics1.png tileset form or 1 is a new one.

zell12 02-26-2002 09:04 AM

k, no spazing... lol


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