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Mushrooms Picking
Umm I scripted mushroom picking a while back as a way for players new to the server to make money. Its like 20 mushrooms for 1g so its not the best route to go lol. Anyways, my mushrooms dont grow back very well with more than one player in the level...If someone can help I would appreciate it
if(playerenters){ timeout=3; } if(created){ this.power=3; } if (actionfreeze&&this.power>0) { playersprite=19; this.power-=1; message Keep Pulling!; } if (actionfreeze&&this.power<=0&&(strtofloat(#s(mushr ooms))<50)) { hide; freezeplayer .9; setani gotmushroom,; message ; setstring mushrooms,#v(strtofloat(#s(mushrooms))+1); timeout=10; } if (actionfreeze&&(strtofloat(#s(mushrooms))>=50)) { say2 You cant carry anymore!; } if(timeout){ this.power=6; show; } |
Re: Mushrooms Picking
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Re: Re: Mushrooms Picking
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try using timereverywhere in the script and if you want the mushrooms to grow more depending on the ammount of players, do if (playercount>1) or somthing like that
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not sure about that playercount part cuz i dont know what to do but thanks, I forget about timereverywhere somtimes lol :)
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lol, it happens to a lot of people, sometimes I forget certain attributes of the players like #C# and stuff like that
I'm sure playerscount works, I've tried it online before like this: if (created) {timeout=.05;} if (timeout) {timeout=.05;} if (timeout&&playerscount==1) setlevel2 onlinestartlocal.graal,30,30; } and that worked perfectly |
i know how it works, i dont know how to incorporate it into mushroom picking
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Mashroom picking?! I made that! I DID! I am gonna find thread which i posted and put it here!
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Oh yeah... sorry... That's when i got my idea too.. after I saw custom mushrooms on yur server... NM then =)
I can give you script if you need it it's really simple... |
NM... you have better script... I need to adjust some stuff in mine, like sprite of player and that's it... agrh...
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i bet with the help of some friends i could make a really good base for mushroom picking :P
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