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People, just cause you think you have a good idea for a Kingdom doesn't mean you should make one. We have 5 kingdoms and I've already been hearing of two more being tossed around. We do not need so many Kingdoms in such a small world. Think about balance before you go and put your selfish wants to be your own "king" into play.
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Yeah...a few is enough.
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We do not have enough people for 5 kingdoms.
Since Vermain is currently out of the picture, the Dustari, Samurai and Zormite kingdoms should be the only 3. |
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Pirate is a mini-kingdom. I was talking about the big ones.
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Yep...by the way, does the ship move?
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i dont know how you would make tiles move, but good luck. maybe some link-changing? or level changing? such as the airship.
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Yes 3 or 4 kingdoms is enough
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1 is enough. ........
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3 is perfect Pirate should be more like a group kinda thing not really a kingdom.
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3 or 4 is fine..
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The Pirate Ship should move... You should be able to park it on a shore and let everyone off, like for war or something
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Vermain, you said your subscription ran out...
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i thgouth mine did too...
but i think there was a period where it didnt count your time like you could play for free as long as you had an account with a subscription, and the timer is on yet |
Vermy, I offered to work on the underground kingdom..
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I wub u vermz
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Infamous I think when it runs out it doesn't affect your forum account.
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Thanks !Penguin, but I'm currently just collecting my thoughts before I try to jump into it again.
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If Vermain chooses someone to work on it, then it will be back up.
I do not think dark arts should be a kingdom. |
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Dark Arts if a very creative name for a kingdom :D.
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Yes, yes it is...but it sounds evil :(
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Hey hey, only room for ONE evil kingdom here.
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Pirates could be like an "in between kingdom", working for who pays most. Like mercenaries :D
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The way Kingdoms seem so slow at getting done, I'm sure we won't see the Dark Arts castle for many weeks ^_^
Same goes for several others *hint hint* |
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It's possible, but first you'd have to disable the player's default movement. Then you'd just have to set their animation to the walking gani when they attempt to walk/change directions, etc. Instead of the player automatically swimming, they'd walk.
I'd say the hardest part about coding that NPC would be programming the parts of it where the player wouldn't be able to walk. :( |
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