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-   -   Too many Kingdoms! (https://forums.graalonline.com/forums/showthread.php?t=2310)

Zulithe 05-06-2001 02:55 PM

People, just cause you think you have a good idea for a Kingdom doesn't mean you should make one. We have 5 kingdoms and I've already been hearing of two more being tossed around. We do not need so many Kingdoms in such a small world. Think about balance before you go and put your selfish wants to be your own "king" into play.

05-06-2001 03:26 PM

Yeah...a few is enough.

IceHawk 05-06-2001 03:32 PM

We do not have enough people for 5 kingdoms.

Since Vermain is currently out of the picture, the Dustari, Samurai and Zormite kingdoms should be the only 3.


05-06-2001 03:34 PM

Quote:

Originally posted by IceHawk
We do not have enough people for 5 kingdoms.

Since Vermain is currently out of the picture, the Dustari, Samurai and Zormite kingdoms should be the only 3.


And pirate

IceHawk 05-06-2001 03:35 PM

Pirate is a mini-kingdom. I was talking about the big ones.

05-06-2001 04:19 PM

Yep...by the way, does the ship move?

psihunter 05-06-2001 05:10 PM

Quote:

Originally posted by WingDrgn
Yep...by the way, does the ship move?
I think Stefan is working on that

waar 05-06-2001 05:11 PM

i dont know how you would make tiles move, but good luck. maybe some link-changing? or level changing? such as the airship.

Yamizitzu 05-06-2001 08:51 PM

Yes 3 or 4 kingdoms is enough

Fai 05-06-2001 08:52 PM

1 is enough. ........

Cloud_X 05-06-2001 09:15 PM

3 is perfect Pirate should be more like a group kinda thing not really a kingdom.

sniperjoe10 05-06-2001 09:18 PM

3 or 4 is fine..

freddyfox 05-06-2001 10:01 PM

Quote:

Originally posted by IceHawk
We do not have enough people for 5 kingdoms.

Since Vermain is currently out of the picture, the Dustari, Samurai and Zormite kingdoms should be the only 3.


Oh, I'm so glad everyone loves me!

TCNDAN 05-06-2001 10:21 PM

The Pirate Ship should move... You should be able to park it on a shore and let everyone off, like for war or something

05-06-2001 10:22 PM

Vermain, you said your subscription ran out...

TCNDAN 05-06-2001 10:31 PM

i thgouth mine did too...
but i think there was a period where it didnt count your time
like you could play for free as long as you had an account with a subscription, and the timer is on yet

omni-m00gle 05-06-2001 10:52 PM

Vermy, I offered to work on the underground kingdom..

CalinRubeus 05-06-2001 11:04 PM

I wub u vermz

manton 05-06-2001 11:09 PM

Infamous I think when it runs out it doesn't affect your forum account.

freddyfox 05-06-2001 11:37 PM

Thanks !Penguin, but I'm currently just collecting my thoughts before I try to jump into it again.

IceHawk 05-07-2001 01:05 AM

If Vermain chooses someone to work on it, then it will be back up.

I do not think dark arts should be a kingdom.

05-07-2001 01:07 AM

Quote:

Originally posted by IceHawk
If Vermain chooses someone to work on it, then it will be back up.

I do not think dark arts should be a kingdom.


Lion'el-Jonson 05-07-2001 02:31 AM

Dark Arts if a very creative name for a kingdom :D.

05-07-2001 03:30 AM

Yes, yes it is...but it sounds evil :(

freddyfox 05-07-2001 04:18 AM

Hey hey, only room for ONE evil kingdom here.

Psyker 05-07-2001 04:22 AM

Pirates could be like an "in between kingdom", working for who pays most. Like mercenaries :D

Zulithe 05-07-2001 05:12 AM

The way Kingdoms seem so slow at getting done, I'm sure we won't see the Dark Arts castle for many weeks ^_^

Same goes for several others *hint hint*

Nai 05-07-2001 07:37 AM

Quote:

Originally posted by waar
i dont know how you would make tiles move, but good luck. maybe some link-changing? or level changing? such as the airship.
Take a screenshot or something. Open it up, make a new image, paste the ship in, then just make the script and there ya go.

05-07-2001 07:39 AM

Quote:

Originally posted by Nai


Take a screenshot or something. Open it up, make a new image, paste the ship in, then just make the script and there ya go.

but still, you can't verywell walk around on an NPC gif on water.

Pago 05-07-2001 08:18 AM

It's possible, but first you'd have to disable the player's default movement. Then you'd just have to set their animation to the walking gani when they attempt to walk/change directions, etc. Instead of the player automatically swimming, they'd walk.

I'd say the hardest part about coding that NPC would be programming the parts of it where the player wouldn't be able to walk. :(


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