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when someone stays idle for too long (even when paused), the character should fall asleep.
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good one, hehe
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=) That'd rock and a good way to get rid of idlers...err how about when they stand near a bomy too long, they die from the ugliness? oOooooooOOo ;)
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I can do that.
Edit idle.gani...put a huge delay in it, and if the player doesn't reset the gani every 10 seconds or so, the player does something...I dunno, pulls out a book and flips through it, plays with a yoyo, or just starts wobbling back and forth with the "grabbing" head on and the Z Emoticon by their head...^_^ |
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i think, ill intergrate something like that into the bomy caverns.
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Make some hammocks or something that you can sleep in or a sleeping room ;) That would rock...
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good idea, ill make patches of hay or something like that for bomys, and hamocks for humans
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heh, kinda like in RPGs when you don't move your character for a while they start do do something.
Thym suggested good ones, but I say you pull out your sword and start swingin' it =P |
Bomies could sleep, humans could tap their foot.
[added]It's TYHM! Sheesh, give him some respect :P[/added] |
the only problem is, that i dunno how to make it change the gani when ever they stay still to long. could someone fill in the blank for me?
NPC Code: |
In whatever you people use for timeout loops now:
NPC Code:if(strequals(#m,idle)) this.idle++; |
ok, thanks.
im still trying to learn strings. |
Good.
That's a really good idea.
I am going to tell stefan about that one... thats an excellent idea :) |
not if i tell him first, =P. anyway, itll be a while before i can even get around to making that
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it's a race to Stefan!
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