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Stefan's mistake on "y"
Among other things, this has bothered me, but, I realize it is too late to fix, and trying to fix it could take forever, but Stefan used the "y" axis incorrectly... :rolleyes:
For example, if the value of the x axis = 3 & y axis = 3, it would be like this: ............|.............. ............|............* ............|.............. ............|.............. ---------------------- ............|.............. ............|.............. ............|............% ............|.............. The asterix ('*') is where it should be, but according to the Graal engine, it would place it where the percentage sign ('%') is. Just telling you this, for the next program you make, so it's less confusing, thanks, bye. |
true, it measures the top corner to 0,0... so it measures to x and -y.
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Math sucks! and in Geomotry (SP) you have to do axis stuff.
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I am not in Geometry or whatever. I am in pre-algebra. I am in all honors courses except math. Math is my weekest class and i can never come around to passing it.
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let's see how long it takes for Kaimetsu to proove me wrong...
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Kai isn't here anymore, his account died.
But your math is different to ours. you have seperate maths courses, whereas we only have the one. Well, year 11 and 12 have normal maths and maths methods, which focuses on algebra mostly. I'm doing that. :) |
Re: Stefan's mistake on "y"
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It's easier to use positive integers than negative ones. Typically, most values on a computer, depending upon what you use, have a certain length both ways or one way. |
yes, and I was just talking to Kaim, that's what he said to me, except in his Kaimetsu sort of way, I'm dumb, let this topic die out
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I said.... LET IT DIE!
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The axis can be any direction (ok shouldn't be on top
of each other :), all calculations and algebra will still work. You only need to know the direction / draw an arrow to show the direction. In school the y often goes north, on computer monitors the y axis is leading south when doing 2-dimensional stuff. This is getting even more complicated when going to the third dimension :) |
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*smacks head*
Great, now even Stefan posted speaking of the 'z' axis, now everybody will see how stupid I am x.x PLEASE LET IT DIE OR THE GUY IN MY SIG WILL CUT OFF YOUR HEAD AND DRINK YOUR BLOOD!!!111111211111 GARGH! |
*remembers the agony of learning geometry on a cartesian plane and dealing with an inverted y axis in Graal*
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Egads, the big shots are posting, please, go away =*( People will see you posted and suck up for a staff job, thus bumping this post up beyond belief, therefore allowing everybody to see the stupidity of me!
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(children, anything I say here is not serious, do not take it so, I am just playing around and really are friends to a lot of these people, just playing around, remember that) |
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haha. Yes, the z axis would be hard to do, but isn't the z axis incorperated with the gmaps for g2k2?
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Clearly stefan forgot to add the sum+the square root of a piece of pie to get the addition sentance lel.
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yeah in computer if you have a square (10x10) it be like this
NPC Code: b/c everything starts in top left corner and ends in 0 + width/height whatever ;D (unless u have like a negative value for width/height and it inverts.. if u can even do that) |
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Stefan's 1337/\/355 Rating before post: 13.5 Stefan's 1337/\/355 Rating after post: 5.5 :( I hate Math. What the hell... I'm stuck in a nightmare about math. :(:(:(:( |
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omi, it's our good friend the Zormite emperor...
How's the kingdom system going? |
I didn't take much geometry.
But Im going into some trig in a couple months. |
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<3 for colinearity :) [/Kaimetsu] |
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