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Timeout Through Pausing
~AlphaFlame~
Suggestions and comments welcome... flames ignored... Suggestion: timethroughpause- Allows an NPC to continue a timeout loop even while a player is paused. Otherwise, pausing stops the NPC like it does currently. |
spiffy.
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yeh ;D
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I don't see why not...:D
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couldn't you just use a variable or something
then after a certain number, it will reset, that way you wouldn't have to use sleep or whatever |
~AlphaFlame~
Ok, here's what I want you to do, TDK... Make an NPC that has a timeout loop in it that .... say... shows rain or something... Then play the level, and press the nice little "P" button. Notice how the rain stops? :megaeek: Amazing isn't it?! :megaeek: And besides, I haven't used sleep in a long time. Caus sleep's evil. *bleeeh* |
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