Graal Forums

Graal Forums (https://forums.graalonline.com/forums/index.php)
-   NPC Scripting (https://forums.graalonline.com/forums/forumdisplay.php?f=8)
-   -   Boat Script (https://forums.graalonline.com/forums/showthread.php?t=20878)

MrSmiles 01-11-2002 05:33 AM

Boat Script
 
Hi,
I need to get a script for boats similar or the same as the ones on Graal 2001. Can anyone help?

-MrSmiles :)

AlexH 01-11-2002 05:37 AM

no one makes scripts for people here
they help you if you TRY to make it and if you get stuck
and why anyone would make a complete script for someone is beyond me

Python523 01-11-2002 05:41 AM

attachplayerobbj, canwarp

MrSmiles 01-11-2002 05:49 AM

umm, isnt it attachplayertoobj? or am I wrong?

Xaviar 01-11-2002 07:52 AM

Of course, that only works on P2P...I am working out a way to do it for Non, but that's much more complitcated..

WHIPENIE4 01-11-2002 08:15 AM

[screen_name says:]

it is attachplayertoobj;

i'll help a little with a problem i had when this command first came out

NPC Code:

// NPC made by screen_name
// NPC Name: Boat Example
// Project: N/A

if (playertouchsme) {
attachplayertoobj 0,npcid;
}




it took me a while to figure out the npcid :S, i felt so stupid afterward

MrSmiles 01-11-2002 11:42 AM

Thanks I will check it out...

-MrSmiles :)

Saga2001 01-11-2002 12:15 PM

1 Attachment(s)
i have already made a non p2p one, but i fear i will not post it. it is indeed very complicated, and involves some stuff that makes it stupid cause of no canwarp, but...heres a p2p one...one of the images is missing, and one i didn't include canwarp.

MrSmiles 01-11-2002 12:33 PM

Cheers :)

-MrSmiles


All times are GMT +2. The time now is 03:15 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.