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current version doesn't recognize new files
When ever I try to use any command that deals with loading an external file (png, gif, txt, wav, mp3, etc.) it will only load if the file was present at the time the client was run. If I add files to any sub directory in my Graal2001 directory, when I test the NPC in the editor or script editor it says file does not exist. The only way to resolve this is by restarting the program...but that gets very annoying very fast.
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Re: current version doesn't recognize new files
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Re: Re: current version doesn't recognize new files
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The reason it's a pain in the ass in graal sometimes is that it loads and image into memory once...the only to change that, is to do setimg <img>; sleep 1; setimg <img>; that will reload the image in memory. |
Re: Re: Re: current version doesn't recognize new files
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Oh yes i might have screwed up things
(may be its not searching for the file if its not known yet ... must check it) |
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Hmmm I have changed it to make
offline playing more efficient, place the new gfx in the same folder like the level to get it working |
Thanks, but does that mean I have to put all images and levels in the same folder? This would be annoying since I have everything organized into outsides, insides, images, ganis and testing folders. ;D
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