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-   -   graal 2002 gani (https://forums.graalonline.com/forums/showthread.php?t=20323)

XeroMaster 01-04-2002 07:07 AM

graal 2002 gani
 
in the gani human_sword_swing
and human_axe
there is a
Def. attr3

how would I script that?

if(playertouchsme){toweapons axe;}
if(weaponfired){setani human_axe2,baxe0.png;

whitch one?

setplayerprop #p1,baxe0.png;
setplayerprop #P2,baxe0.png;
setplayerprop #p3,baxe0.png;
setplayerprop #p4,baxe0.png;}
or is there another one?

Thaks

Falcor 01-04-2002 07:28 AM

...?

Slaktmaster 01-04-2002 07:46 AM

DEATH BY CONFUSION

XeroMaster 01-04-2002 09:14 AM

ok.....
 
in graal shop.exe there is

Sprites#

Loop
Continuous

Single Dir
setback to
Def. head pic Name
Def. body pic Name
Def. attr1 pic Name
Def. attr2 pic Name
Def. attr3 pic Name
Def. param1 pic Name
Def. param2 pic Name
Def. param3 pic Name

How do I make the Def. attr3 show up when I use the gani
in graal?

Falcor 01-04-2002 12:20 PM

scripting

XeroMaster 01-04-2002 12:29 PM

yes

if(weaponfired)
{setgani human_axe,;
setSomthing Img.gif}

Kumada 01-04-2002 06:43 PM

its something like

if (weaponfired){
setani 2k1sword,sworddesign;
freezeplayer 1;
}

KJS 01-04-2002 07:57 PM

Re: graal 2002 gani
 
Quote:

Originally posted by XeroMaster
in the gani human_sword_swing
and human_axe
there is a
Def. attr3

how would I script that?

if(playertouchsme){toweapons axe;}
if(weaponfired){setani human_axe2,baxe0.png;

whitch one?

setplayerprop #p1,baxe0.png;
setplayerprop #P2,baxe0.png;
setplayerprop #p3,baxe0.png;
setplayerprop #p4,baxe0.png;}
or is there another one?

Thaks

I think he wants something like
if(weaponfired) setani human_axe2,,,baxe0.png;

but why are you using 2002's ganis and art? I mean you should ask them first dont you think?

Loriel 01-04-2002 09:50 PM

Nope. The sword is rather #Psomething, #P3 I guess.

Echos 01-05-2002 12:39 AM

I've already rescripted the G2K2 person :D

Except mine has improvements, you can walk slowly and run fast, and the sword system has been changed a bit, now it is more strategic in a spar

Saga2001 01-05-2002 05:15 AM

woah!
 
this thread is retarded...but cool...

XeroMaster 01-05-2002 06:00 AM

test it out.....
 
if (playertouchsme)
{toweapons Sword;}

if (weaponfired)
{setani human_sword,;frezze 1;}

but make it so the sowrd img is there...

Saga2001 01-06-2002 04:51 AM

yesh


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