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For all of you people who need Kingdom Gates
Here...
Remeber these are 2 seperate npcs.. one is the gate and one can be a block so if the player touchs it and the gate is open then they can get warped.. (usually under the gate like the bricks at dustari) NPC Code: This is the npc that you use so players cannot lag thru.. just put some tiles under it like yellow blocks. NPC Code: |
That could be made much more effective.
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Exactly what I needed.
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Wouldn't you run into a problem with people who aren't in the level at the time of the closing and opening, you should probably use a server.string
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Exactly ;)
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Cant you just use timereverywhere
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Timereeverywhere is obsolete on a P2P server, since if its not defined client side it is already global. therefor timers effect everyone. But acuallt. timers dont effect everyone, just the server. Becasue the server sends data to you.
You forgot the attach and setshape2.got other errrors but if this was a first attempt, i wouldnt blame you. |
If this is non ppp2p- you really can even used setshpae 2 so its impossible to make a bridge.
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So how would I put a server.string into that
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save-vars can be used in this part much better and do not lagg the server... |
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hmmmmmm....
i was gonna suggest save[] vars too, they be nice...
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