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Putnpc2
How do you use Putnpc2 for P2P servers?
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putnpc2 x,y,{
script }; |
ok so is it like
If (weaponfired) { putnpc2 playerx+1,playery+1, { Blah }; ? |
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(well you can if you triggeraction to the npc server saying to create that npc) but otherwise you have to do it in a npc without using //#CLIENTSIDE and you can basically use it how you were using like if(playertouchsme){ putnpc2 playerx,playery,{ if(created) setimg haticon.png if(playertouchsme) say2 bah; }; } |
So if I used triggeraction (which I know) I can make it shoot out a new arrow I made and not have the Script download onto peoples Comps?
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well the arrows wouldn't beable to change levels though...
putnpc2 only allows it to stay in teh same level |
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could u do this?
NPC Code: would that work?!? :confused: |
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