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I think you should be able to buy Tartar Sauce at Skop's, then you can fire it when you have at least 10 pounds of fish and eat 10 pounds of fish and gain a half-heart!
I also think fish and stones and stuff should weigh you down, so you move slower with 150 pounds of fish and a million stones so you can't really quest with all your money in unclaimed fish, etc. |
Not so sure about the Tartar stuff, but...
I think the other idea is good. I think a cool gani would make you look like that you're carrying a bag of fish over your shoulder :D |
Lol! That gives me an idea :)
I'll make a "shrimp shack", and its stock of shrimp is based on the players' fish productivity. Maybe it could even be run by players, and of course, they'd reel in the dough! |
it wouldn't
it wouldn't be that hard to add in a weight script.
like you would have to set a string flag something like playerminusmovement=0 //0 would mean move normal and with like each stone you would have it add .01 to that string or something like that. then in a system weapon you would put like when the player moves you have it playerx-#v(playerminusmovement) something like that |
OMG, I had some tartar sauce at school today and it tasted like ketchup! yuck!
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I'm glad I bring a lunchbox now... but I forgot the barf bucket...
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He deserves to be. :)
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