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Horse bug
I dont know if thise was already brought up, but nothing has been done about it yet so i will post about it...
Horse are getting stuck in trees and houses and cliffs abd everywhere, ive seen them in trees all over the place, on the NPC bridge east of the rail road, perticularly on the lifts that go up the cliffs, as well as on top of the football house... something should be done =\ --Shadowless Warrior |
Yes need to fix it, make it warp back to the
stables or so when no player is near |
(not really anyones fault)but when it lags and u get stuck on one in the middle of water or an area where u cant move.
In my opinion it needs fixing. |
lag cannot be fixed
only reduced |
Yes I understand but if the horses werent there then i wouldnt Have gotten stuck even if it was due to lag.
I wasnt blaming lag for this problem. I was just saying that lag contributed to the problem that you dont see the horses there and u accidently get on them. |
horses
also on the gk1 horse acceleration/decelleration, you can go though some walls. i went though a fence left and right running fast rihg to it. check onwall detection.
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=/ onwall is a very mysterious thing to do... many times, x's and y's arent normal numbers lke 34 or 13 or even 25.5 or 45.5 so a couple of nested for loops would probably be the most efficient way to have onwall detection...
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make it so the horse checks for a onwall when there is no1 on it, and if it thinks its stuck somewhere warp it,
or make it check above , below, left, right, and if all are wall , warp it ;) also there is a slight onwall bug if u run too fast u can get past single tiles (like those vertical fences) |
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