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darkness
how do i make the lvl dark? like in the ebon keep on classic
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backpal dusk4.png
it might be setbackpal, i dont use them though |
ok i tried that and it made all the lvls that i went into dark
i just want the one lvl dark not all of them |
If it's gonna have a shot online, then it'd have to be p2p, but you'd use light effects. Otherwise you get make an NPC that's like:
NPC Code: But they should have like "removebackpal" or something like that... |
no no no i need one for classic graal
i have seen areas that are dark like like turn the lights off its in the ebon keep and fox's cave on classic |
lol.You guys make it so complicated.
Make it like this, In the level you want put in: if (playerenters) { setbackpal dusk1.png; } hen in all the levels you want normal pallet use the same script in those levels but with pics1.png Thats might be laggy. |
Hm... pics1.png. I never thought of that. I thought of using an image with a different pallete like that but didnt think it'd work too well so never actually tried it.
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if (playerenters&&strequals(#L,namehere)){
seteffect 0,0,0,.5; }else{seteffect 0,0,0,0;} |
His is for a non p2p and seteffect is p2p command correct?
And pics1.png is the default pallette |
seteffect=p2p
setbackpal=non-p2p (BABYLON!) |
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