Graal Forums

Graal Forums (https://forums.graalonline.com/forums/index.php)
-   Tech Support (https://forums.graalonline.com/forums/forumdisplay.php?f=7)
-   -   hitobjects and baddies (https://forums.graalonline.com/forums/showthread.php?t=17345)

Tyhm 11-19-2001 09:46 AM

hitobjects and baddies
 
hitobjects will hit wounded and dying baddies, allowing them to get dragged by the weapon and/or drop infinite prizes. Not good.

Falcor 11-19-2001 09:53 AM

hehehe. I noticed that too. DONT ELL ANYONE! I GET COOL MONIES ON CLASSIC. har har

BocoC 11-19-2001 01:06 PM

I've noticed that every since hitobjects was first implemented... I think even hitcompu does that.

Tyhm 11-20-2001 10:40 AM

Yeah, but with hitcompu you can specify &&(compus[this.i].mode in {0,1,2,3,6,7}), can't with hitobjects.


All times are GMT +2. The time now is 07:06 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.