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How about making a bank, and charging a one-time fee of 50 gralat to open an account. Then you get a graal "credit card" that you can purchase goods with. Also you can transfer money from one account to another. And in the future maybe look into Savings bonds.
This would also indirectly lower pking, since alot of pkers kill for money. You cant steal money from someone that has nothing on them. How does this sound? |
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i like the idea
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Although I would like a bank, I would not be fair for the people that bought personal houses as one of the benifits is that you can keep money there
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Well a bank would be good for some, but i nightmare for others... one of the easiest ways to get money on classic it throught the bank, with the "bank glitch" and if there was a bank on g2k1, then someone will figureout the glitch, and evryone will have loads of money, with really isn't the goal for stefan here
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I don't want a bank, why?
1. PKers will stay near the outside waiting for people with money 2. PKers won't have anything to do (unless they PK to fight) 3. There is always the occasional glitch to get 573290875285832789 gralats |
best bank
The best bank is to keep your rupees in like stones (if your a human and you mine for your money.) Just craft them all and so once you need money then you just finish the final craft.
There is also personal houses. That is probly the best 2 ways of keeping your money. and it is kind of like a bank I wouldn't want a bank |
About the personal houses...
The people who bought them would've wasted money if a bank was online. |
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Or sold their bomy(s).
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That's what I did. Got an ugly bomy, sold it for 800(while ago), but a better one for 1000...
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I would suggest on getting a bank because:
1) Provide a safe place to hold money 2) Decrease PKing/Hunting 3) Have power to be used elsewhere on the server. (assumed that there's more than 1 bank on the server) 4) Don't have to rely on a friend to hold your cash while you PK others. The downsides would be: 1) Increased PKing around the entrance & exits. 2) A target for hacking, bugs (which mean that the programmers didn't do a good job making the script), & glitches (depending on how the system was programmed). 3) Potentially easy to abuse. I do have a basic banking script & levels made, but I will admit that the transaction system is a bit laggy & somewhat primitive, but fairly solid construction. Feel free to contact me if you would like a copy or if there's enough support on a free bank, I might post it here. |
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