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Gun Stats
Why is there a need to 1-up the last gun that was released with a new gun? I really don't see the point of "balancing" if the next gun is just going to be better then you have to buff the other top tier guns to be comparable. The lower tier guns are getting left behind making a much higher skill floor for new players. I get that staff wants to keep pumping out new material, but where do the stats cap?
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So that players always feel like they have something to work towards and continue playing.
I don't agree that it's the smartest way to achieve that goal, especially because there is such a tight margin on the possible gun stats the way that the system is set up at the moment, but it's very quick and easy to just release a new gun every now and then. |
Even better idea: release new guns slightly worse than the previous week and sell for more.
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Lol Rogue let's be honest it's almost impossible to avoid a conflict of interest when changing gun stats.
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Should just go back to Uzi, ak47, and shotgun.
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You could make guns obtainable just by getting kills, but then just don't make those specific weapons tradeable. e.g. 20 kills with any handgun lets you unlock either Taurus or MK23, then 50 kills with any handgun lets you unlock Desert Eagle or Beretta, then 200 kills lets you unlock Luger or K180s, and so on. So players who don't want to take part in the economy can just PK and still progress. People who want to do a bit of both can save up for a bit buy a Desert Eagle kill a few people, sell it, buy K180s, kill more people and eventually unlock FiveSevens through PKing. And people who want to work can just work and buy whatever they want and sell them later. At the moment we're halfway to this system because kills give money and gang kills actually give a lot of money, but that doesn't have the same feel of progression that something more visual and measurable like unlocking the guns would have. |
Every time you equip a weapon it should transform into P4.
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they should let me balance the weapons..i'd have this game on the road to salvation
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Weapons like Neo Rifle /MVP mk14 / and big snipers need dmg reduction , being bursted by 1 shot really makes new players with 100 hp easy to kill
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Yeah, that's sort of silly, I keep seeing a few people burst 44-48 damage with some gun? That's kind of insane.
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If they were actually OP you'd see more demands for them and more people using them. Is it annoying getting hit by them? Sure. But I find it's just as annoying getting walled by MP5s and SG552s, etc. |
What you're saying is intuitive demisis but in game it's not that way. They're almost impossible to avoid due to how terrible the server is and how laggy other players (especially Reddy <3) are. You think you're in the clear and safe and then the other player just appears in front of you on your screen and shoves 45 damage down your throat. Happens a lot in raids it's pretty silly.
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ya I was raiding the other day and someone was laggy+perppermint+armor+etc+etc+etc
no rules are broken, just players ruining it by acting lame "because they can" |
I tried to raid but my AWP only does 40 damage so I gave up and logged off.
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Neo Rifle worth 120k it should be 35 dmg
MVP MK14 , should be moved to 40dmg @demesis , everyone have a neo and mvp mk is sold out , if thats not a demand idk what u talking about. |
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The bleed/slow thing was a good addition in my opinion. It kept people from running away effectively at 1 hit, but now people just run sooner or pull out a melee and dart away fast as ever. We need to think of some better ideas to keep people from running from pk and creating a generally toxic game culture, the bleed hasn't been effective for months.
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There should be a fight to the death system. You can't leave a room once the other person you've attacked is dead.
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And there's people spawning left and right and like 40 doors to destroy how do you even run away/why would you run away when you can just respawn and kill that guy. I haven't seen running be a thing for almost half a decade; when healing items were changed to that DoT with the circle around you/guns had .1 freeze so you couldn't fire while running. Basically the only time it was effective/worth doing is when you could chug core-sodas while running and everytime someone fired a shot you'd gain 10 steps. Really though the only people I ever see complain about this are trash PKers who can't finish their kills. I can't count how many times I've kited someone around a table because they're desperate to last hit me and they get 100-0'd and cry about running; when in reality I never even left the room. In response to the bleed/slow thing; it just babysits trash pkers who can't finish their kills, it was probably added by Swift or something. It removes most of your ability to outplay (most retards hold D and rush the slowed guy... most of the time they get combo'd for like 60-100hp) but constantly switching speeds ****s up rhythm pkers. I'd rather die instantly every-time I hit 20hp than have to readjust my movement/firing every time I respawn. |
Keep the bleed, infact, increase the slow speed.
I've never had troubles re-adjusting, or still winning fights with a lower speed. I don't know where Rogue is talking from but definitely not from someone who is actually good :p I remember flawlessing him with the Reindeer Mount in a spar and he disabled it immediately after, 15 hits vs 8 and he still can't hit me yo |
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I think BlueMelon added the bleed/slow effect a few years ago.
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I assume you aren't taking part either when you say top tier? Your lag is certainly top tier. So i guess so. I've been living a life, thought you quit? Just another thread for attention. Bless. You can ask a PR to pull up the betspar logs and they will confirm i have already beat you 3-0 in a betspar. Maybe next time. |
Rogue I don't see how that's 'kiting' when the other player can't possibly hit you through the wall of bullets you're spewing while you strafe running backwards spamming the fire button, which is what people are saying the problem is. Maybe we should just get rid of strafe
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literal definition |
Sounds bishmade glad you're happy tho
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Thou shalt not wall lame.
Thou shalt not hold d with low freeze weapons. Thou shalt not run. Thou shalt not idle at unstick-me. Thou shalt not cry after being spanked and/or flawed. |
ill kill u how i want bro
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Thou shalt not use bro as a pronoun.
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He didn't use it as a pronoun.
He just called him bro. http://dictionary.reference.com/browse/pronoun?s=t |
I, you, me, him, her, dude, man, bro are all pronouns.
Edit: My mistake, apparently the last 3 are bronouns, not pronouns. http://www.urbandictionary.com/define.php?term=Bronoun |
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why does bleeding kill you at 6 hp anyway when it ticks at 3 dmg? i couldve used a bandage and been good..also when you heal a wound your speed should go back to normal? |
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ide say add a speed penalty when straffing backwards to discourage people from running backwards while spraying and praying.
imagine a Olympic sprinter running as fast backwards as he does forwards while shooting a gun and you should be experiencing some lol's at this point. the image of a person using its legs 100% opposite to how they are made but still goes same speed as forwards lelelelelee. |
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