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Gmap Update
I'm using fowlplay's tile editor and it works fine. The level autosaves correctly.
But sometimes other players can't see the changes made to the level unless I "update level" on every level. Is there a global command to update all levels on the gmap you're in? |
hello!
in rc type "/updatelevel nameofmap.gmap" |
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in remote control?
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I think this has to do with the way the level editor is set up.
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It seems like something you just have to deal with sadly.
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