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Gmap Question
Hopefully an easy one.
What exactly is required to be able to save objects locally to a gmap via script? Everytime I update the gmap using '/updatelevel file.gmap' on RC it clears everything. |
Here's a few more details about the bug:
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savelocally is only for changing the storage path of NPCs which are located in .nw levels. NPCs on gmaps are normally resident (if putnpc)
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