![]() |
Delteria Telegraph Combat + Raid
Here is a updated Video on a Raid and how TeleGraph Battles work. Normally a dungeon raid will only consist of a Maximum group of 5 members, but we had 2 groups of 5 in the same raid, everyone wanted to be on the video so yea.
Extra Notes: The Final boss walk ganis were not finished yet This is a complete Raid from beginning to end, took 19 minutes and we had 3 groups of 5. |
Looks Amazing! :O
My only real criticism is that the baddies are walking through walls and at the end when the chest spawn on the wall players couldn't get to it. If I was playing and no staff was around to help that would be infuriating. Other than that, great job! :) P.S. Boss looks bad ass! |
Yea I hate the no wall detection, but on IOS real pathfinding lags terrible. I wish stefan would implement some type of default pathfinding :(.
And thanks this dungeon was really hard to make lol. |
Looking pretty solid, man. Is this the only dungeon so far, or are there others?
|
there is total of 5 dungeons so far and 68 Quests.
|
Quote:
|
Are those hitboxes real? Like, do you actually do a collision test between a slice of pie (mêlée attack) and a circle (enemy hitbox)? I'm asking because I tried coding that once and got wrecked by the maths. :)
|
Quote:
|
Yes the hitboxes are real, coding goes to Novo. And we tried multiple ways for pathfinding, almost every way seemed terrible for the idevice.
|
Finally got a chance to watch the video and it looks good. I do have two questions though since you've already answered the question about pathfinding.
1. I personally think that having players block each other in dungeons is a stupid idea considering how cramped it is. Might want to look into that as I personally wouldn't enjoy getting stuck behind someone on my PC and even less so on my phone if there was any lag or if I switched to Edge/G for a second. 2. Will everyone be able to cheat and use staff boots when they don't feel like walking long distances or around obstacles? |
1.) The dungeon will normally only consist of 5 people, so it won't be "cramped". Only 5 players max are allowed in a ad-hoc group (Temp Parties). Dungeons are instances, that have 3 modes Events, Solo and AdHoc Group. But yea that something that still possible to do, and it might be a good idea.
2.)Nah, staff tools will be disabled from dungeons, however we can't take the ability for staff to be able to warp, incase they need to assist players. So abusive staff will be dealt with accordingly. We only used boots for the length sake of the video. It already took 19 minutes :o |
Quote:
|
| All times are GMT +2. The time now is 05:49 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.