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onPlayerEnters + GMAPs
Hello,
Currently on GMAPs when you enter the 3x3 grid of levels all NPCs in those levels trigger onPlayerEnters. This occurs on both client-side and server-side in level NPCs. Is it possible for a flag to be added so it only triggers onPlayerEnters when the player enters the level the NPC is actually in instead? |
Alternatively, implementing this as a separate event would be acceptable... "onPlayerEntersLevel" or something stupid like that.
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True, couldn't you also check the level name (not gmap) player is in after the function is called? and compare that? Would be neat for an actual function tho.
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