Graal Forums

Graal Forums (https://forums.graalonline.com/forums/index.php)
-   Unholy Nation Main Forum (https://forums.graalonline.com/forums/forumdisplay.php?f=223)
-   -   Unholy nation (https://forums.graalonline.com/forums/showthread.php?t=134266604)

Bayne_graal 06-10-2012 12:26 AM

Unholy nation
 
Does anyone else dislike unholy nation cause we can't play events or spar i think we should make the spar disconnect you if you go in observer an make some events playable for trials.

Imperialistic 06-10-2012 12:31 AM

I apologize on Graal Administration's behalf,

They implemented the disgusting trial restrictions several years ago. Unfortunately, the only way for you to enjoy(lol) the game would be paying a ridiculous amount of money for a member subscription.

ffcmike 06-10-2012 12:32 AM

That's not really a reason to dislike UN, the problem comes from the top.

Bayne_graal 06-10-2012 12:35 AM

I don't mind being trial on classic i got thor to great me with a kind welcome.

Bayne_graal 06-10-2012 06:44 AM

I had a change of heart let unholy nation die :D

nightslayer317 06-10-2012 11:57 AM

Quote:

Originally Posted by Bayne_graal (Post 1696827)
I don't mind being trial on classic i got thor to great me with a kind welcome.

Classic is a lot of fun, it always has been. Especially with these new quests that Thor has been releasing. You also find other ways to be entertained.

Unholy Nation also used to be a lot of fun. People used to find ways to be entertained on there, but most of the classic UN players have moved on. The ones that are left seem to be the ones that can't leave. Most have turned into Trolls.

skillmaster19 06-12-2012 11:40 PM

They added more restrictions to trials months ago in hopes to get observer mode released and stefan still refused. They still haven't removed those restrictions and it made the majority of the trial population quit.

Mark Sir Link 06-13-2012 02:03 AM

Quote:

Originally Posted by skillmaster19 (Post 1697111)
They added more restrictions to trials months ago in hopes to get observer mode released and stefan still refused. They still haven't removed those restrictions and it made the majority of the trial population quit.

this is a lot of conjecture that's probably not accurate

the main restrictions put into place were fairly generous limits on how much currency could be carried, but limitations have for the most part gone down over the past year or so, since trials used to be barred from events at all times and now that's no longer the case.

it's a delicate situation that basically goes on way only since I can't force the removal of observer mode, nor do I have any idea exactly what it is they're looking for.

Stowen 06-13-2012 04:28 AM

Quote:

Originally Posted by Imperialistic (Post 1696823)
paying a ridiculous amount of money for a member subscription.

I think Graal should be F2P again, as do a majority of the players. But $5 a month isn't really all that bad. Yeah, on the store section of the GraalOnline website there are more expensive "bundles" for gelats. If you use a credit card, or other source of payment, via SuperRewards, you can purchase 400 gelats for 5 USD. It only takes 300 gelats for 1 month of Gold. I wouldn't suggest doing many of the offers, though. Most of them are viruses! Just a warning.

skillmaster19 06-13-2012 04:40 AM

Quote:

Originally Posted by Mark Sir Link (Post 1697119)
this is a lot of conjecture that's probably not accurate

the main restrictions put into place were fairly generous limits on how much currency could be carried, but limitations have for the most part gone down over the past year or so, since trials used to be barred from events at all times and now that's no longer the case.

it's a delicate situation that basically goes on way only since I can't force the removal of observer mode, nor do I have any idea exactly what it is they're looking for.

Limiting currency was a terrible way to attempt replacing observer mode. Some items couldn't even be received because of their prices vs gralat/ec cap.

Try and mimic the success the iPhone servers have by adding "gralat packs" or "ep packs" for gelats. UN is similar to iClassic(just better), so I don't see why stefan wont like a model similar to iClassics which was very successful.

nightslayer317 06-13-2012 02:16 PM

Quote:

Originally Posted by skillmaster19 (Post 1697128)
Limiting currency was a terrible way to attempt replacing observer mode. Some items couldn't even be received because of their prices vs gralat/ec cap.

Try and mimic the success the iPhone servers have by adding "gralat packs" or "ep packs" for gelats. UN is similar to iClassic(just better), so I don't see why stefan wont like a model similar to iClassics which was very successful.

I think Stefan is also worried about exposing the players from iClassic to the players of UN. They are not the greatest crowd to game with. Take Mystic for example, a player that has a sole reason only to troll and dig into other player's personal lives. Most of us oldbies just laugh at how pathetic he is but some of the newer players might be more sensitive to a player stepping outside the boundaries of an online game and stepping into a personal life.

I'm not sure what else Stefan is expecting regarding the gameplay, limitations and whatever else is required for observer mode (which could be fixed), but I can imagine that he is also hesitant regarding the trolling playerbase (which can't really be fixed). We could enforce stricter GP precautions to protect the players better, but then the other players would just complain that the administration is even more corrupt. So we're kind of stuck in a shitty loop de loop ;)

xXziroXx 06-13-2012 06:50 PM

I think Stefan's main concern with UN is how easy it is for corrupt staff etc. to add weapons to players. Edit attributes, add another weapon, ta-daa! Doesn't give the best of confidence for implementing a gelat shop and removing observer mode.

cbk1994 06-13-2012 07:43 PM

Quote:

Originally Posted by xXziroXx (Post 1697165)
I think Stefan's main concern with UN is how easy it is for corrupt staff etc. to add weapons to players. Edit attributes, add another weapon, ta-daa! Doesn't give the best of confidence for implementing a gelat shop and removing observer mode.

This is kind of a fact of Graal. It's not much harder on Era for a scripter to spawn something than it is on UN. If his main concern is corruption in the staff team, then volunteer staff members coming from the pool of players isn't the way to go.

xXziroXx 06-13-2012 08:40 PM

Quote:

Originally Posted by cbk1994 (Post 1697169)
This is kind of a fact of Graal. It's not much harder on Era for a scripter to spawn something than it is on UN.

Not my idea of secure item systems. :)

Mark Sir Link 06-13-2012 09:05 PM

Quote:

Originally Posted by skillmaster19 (Post 1697128)
Limiting currency was a terrible way to attempt replacing observer mode. Some items couldn't even be received because of their prices vs gralat/ec cap.

Try and mimic the success the iPhone servers have by adding "gralat packs" or "ep packs" for gelats. UN is similar to iClassic(just better), so I don't see why stefan wont like a model similar to iClassics which was very successful.

The limits were based around the most expensive items for each currency that were sold directly by vendors so the only thing it prohibited was player trading, which was the entire point since there needed to be some incentive to upgrade.

Quote:

Originally Posted by xXziroXx (Post 1697165)
I think Stefan's main concern with UN is how easy it is for corrupt staff etc. to add weapons to players. Edit attributes, add another weapon, ta-daa! Doesn't give the best of confidence for implementing a gelat shop and removing observer mode.

In terms of item security I think we're sort of beating a dead horse because whatever I can do to prevent staff members from getting things they shouldn't can easily be undone by said staff members.

Without any real engine support which I've asked for numerous times in other threads, the best I can make are scripted workarounds that anyone else with NC can ignore. I'd be frustrated if the problem is staff being untrustworthy since right now they're trusted to the extent of somehow bringing revenue in, and any requests that are made to throttle abusive behavior basically need an engine implementation that is not forthcoming


All times are GMT +2. The time now is 10:20 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.