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-   -   Gangs: Bonus Bases (https://forums.graalonline.com/forums/showthread.php?t=134266565)

Venom_Fish 06-02-2012 05:09 PM

Gangs: Bonus Bases
 
Just thought of a great improvement to the already awesome new gang bases. Its a few simple additions to boost incentive to raid each base rather than the usual emphasis on only a select few.

The idea is best described as "Bonus Bases".

In this, gang headquarters can be captured.
However, the gang in control of the base will not receive any point-bonuses.
The reward for capturing a gang base will be:
- Control of the Base Doors
- Lighting (Turn on/off - Require NV Goggles if off)
- Gang Base Bonus Effect

The gang base bonus effect for each base captured will differ dependent upon the theme/title of the gang.


The bonuses will be distributed as follows:

Blazian Bandits headquarters will have the "Steal of a Deal" Bonus.
The "Steal of a Deal" bonus will grant the controlling gang a reduced ammo deduction (1/2) per shot.

- Therefore, if a gun regularly depletes 2 bullets per shot, such as a
Massil-G, it will only deplete one per shot.
If it depletes one bullet per shot, such as a Famas Felin, it will only
deplete once every two shots.

Black Holst headquarters will have the "Wild Shot" Bonus.
The "Wild Shot" bonus will grant the controlling gang a 5% chance of dealing 1.125x more damage, or stunning the opponent.

Los Carteles headquarters will have the "Ghost Mode" Bonus.
The "Ghost Mode" bonus will grant the controlling gang the ability to be invisible on all minimaps, radars, and level viewers (such as in F7). Members of the gang will be completely invisible unless you are in the same level as them.

The Doughnut Squad headquarters will have the "Mo' Dough" Bonus.
The "Mo' Dough" bonus will grant the controlling gang a 25% chance of a player dropping 2x the usual dropmoney rate per kill.


Overall, you can stockpile these effects.
Therefore, one gang can control all four bases and have all these effects simultaneously active.

These effects would ONLY be active in gang bases.
Basically, the bonuses would function in ANY gang base, but not on the gmap, in events, or etc.

Please respond with honest thoughts, comments, and concerns.

Supaman771 06-02-2012 06:39 PM

Mo' Dough, Mo' Hoes

Fulg0reSama 06-02-2012 06:43 PM

Might need better balancing, otherwise the concept itself is good.


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