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-   -   Selling (https://forums.graalonline.com/forums/showthread.php?t=134265576)

Conqueror 01-16-2012 10:28 AM

Selling
 
700 Christmas Tokens


Looking for dem RoW's u kno?

Conqueror 01-18-2012 08:09 AM

Sold u kno?

NicoX 01-18-2012 06:24 PM

wtf :O
Isnt Someone selling RoWs for Tokens (Majin?!)

Draenin 01-18-2012 11:39 PM

Sounds like whoever does that trade is about to take a big gamble.

700 tokens is nice, but to be honest you'd probably be better off spending them on randoms from different boxes and then sell what you get. You might be able to earn the amount you need for RoWs, or even get a shot at priceless things like Shining Fingers.

Craigus 01-19-2012 10:26 AM

Quote:

Originally Posted by Draenin (Post 1682019)
priceless things like Shining Fingers.

Have you been on recently? :P

Draenin 01-19-2012 06:56 PM

Quote:

Originally Posted by Craigus (Post 1682086)
Have you been on recently? :P

They're still one of the best gloves right now.

Felix_Xenophobe 01-19-2012 11:32 PM

Quote:

Originally Posted by Draenin (Post 1682112)
They're still one of the best gloves right now.

Dragonmail+archers beat gale+shinings anyday tho. still good gloves

Draenin 01-20-2012 01:32 AM

Quote:

Originally Posted by Felix_Xenophobe (Post 1682136)
Dragonmail+archers beat gale+shinings anyday tho. still good gloves

Dragonmail + Shining Fingers would be more optimal if you were going purely for Strength. However, if you needed a Dexterity boost for whatever reason you would be better off going with Gale Armor + Archers.


But anyway...

The damage on Shining Fingers can be boosted up 12 points to a total of 15 damage on a slot that typically doesn't receive damage bonuses. For the same reason, that's why the Spiked Shield is one of the best shields out there too.

Damage from armor stacks with all the other damage you're getting from your physical levels, stats, weapon damage, improved weapon slots, and so on. Each piece of armor with damage can have 12 extra points tacked onto it when enchanted. This is especially useful for anyone who's maxed out their physical levels and is wielding a decently prepared weapon.

At max level you essentially just need to work on keeping Str / Dex / Con at max and wield a weapon with a strong blessing and lots of damage improved on it. Doing so gives you some extra attack power to work with, which is crucial because you probably won't have to worry too much about not being able to break AC with your physical level as high as it is.

Felix_Xenophobe 01-20-2012 06:39 AM

Helm of deceit is already 2 easy str points. And +dmg is te weakest stat you could go for.

Craigus 01-20-2012 10:18 PM

As is now you want to go for 32 str 31 dex and 30 con, so you maintain your str and dex while poisoned then you can stack health items, you get a way better return on +health then +dmg

Draenin 01-21-2012 02:18 AM

Quote:

Originally Posted by Craigus (Post 1682228)
As is now you want to go for 32 str 31 dex and 30 con, so you maintain your str and dex while poisoned then you can stack health items, you get a way better return on +health then +dmg

What's the highest +Health on an item right now? And how much does +Con give? Just curious.

And yeah, I would agree with that somewhat, only I'd also say that it's wise to stack Con too if you have that kind of luxury. However, I don't know if I'd take 32 or 33 Con over damage stacking instead. It would help you retain health when poisoned, but I wonder if that's really worth taking over being able to consistently hit harder.



And no, damage is not the weakest stat to stack. I don't know what you guys don't get about the fact that I'm saying you should only do it after you have all your other more important stats as high as they need to be. It's called prioritizing.

Felix_Xenophobe 01-21-2012 02:46 AM

Yes and dmg has low ass priority. Literally every other melee stat and even combat resists are worth more.

Draenin 01-21-2012 03:22 AM

Quote:

Originally Posted by Felix_Xenophobe (Post 1682263)
Yes and dmg has low ass priority. Literally every other melee stat and even combat resists are worth more.

Damage doesn't have a low priority at high levels. As you level up, your priorities will most likely shift over time.

And to illustrate my point, here's an example of how:


Low Levels (Melee)

Stat - Priority

Str - High
Dex - High
Con - Moderate
Damage - High
AC - High
WC - High
Resistances - High

High Levels (Melee)

Stat - Priority

Str - High
Dex - High
Con - High
Damage - High
AC - Moderate
WC - Moderate
Resistances - High



The reason why Con is a low priority at low levels is because it is typically a harder stat to acquire until you've generated some wealth.

As I explained before, there's the whole WC / Damage shift that happens when you get higher up in Physical levels.

Damage is a stat you should constantly keep at its best, but only if you have the means to do so. If you are deficient in another area, by all means improve it. But don't go running around with an unprepped weapon if you expect your experience on GK to be as painless as possible.

Felix_Xenophobe 01-21-2012 06:01 AM

Damage from items is negligible. You get your main source of damage from prepping anyway. 130 dmg from iwds if you go balls to the wall in addition to the free dmg you get every 4 phys levels.

Stats like speed n resistances weigh more at all times. If oyu have the funds to get a pair of shinings you can just as well pick up a dragonmail and archers and be +1speed and tons better resistances.

dmg priority: **** tier

Draenin 01-21-2012 06:57 AM

Quote:

Originally Posted by Felix_Xenophobe
Damage from items is negligible. You get your main source of damage from prepping anyway.

Wow. Look at the contradiction here. Since when have weapons not been items?

Quote:

Originally Posted by Felix_Xenophobe
130 dmg from iwds if you go balls to the wall in addition to the free dmg you get every 4 phys levels.

Why have 130 when you could have 170 in addition?

Quote:

Originally Posted by Felix_Xenophobe
Stats like speed n resistances weigh more at all times. If oyu have the funds to get a pair of shinings you can just as well pick up a dragonmail and archers and be +1speed and tons better resistances.

Dragonmail + Archers:

Str: 2
Dex: 2
Damage: 0
Speed: 1
Resist Cold: 20
Resist Fire: 20

Dragonmail + Shining Fingers:

Str: 4
Dex : 0
Damage: 15
Speed: 0
Resist Cold: 20
Resist Fire: 20

No differences in resistances, actually. And points are pooled into Str and Damage instead of Dex and Speed.

Felix_Xenophobe 01-21-2012 07:12 AM

what items do you overcap your dex with?? ur dum son

Seeya 01-21-2012 07:34 AM

Quote:

Originally Posted by Draenin (Post 1682269)
~

I like how you didn't mention speed at all, which is a HUGE factor in every build.

Draenin 01-21-2012 07:52 AM

Quote:

Originally Posted by Seeya (Post 1682288)
I like how you didn't mention speed at all, which is a HUGE factor in every build.

Speed +1 from Archers wouldn't make that much of a difference.

Conqueror 01-21-2012 09:22 AM

Everyone has different views on stat prioritization. These are mine from greatest to least.

Str/Dex - obvious reasons
Speed - extremely important for PKing (i find it's "true" use is after being
poisoned)

Dmg - I place this higher than HP because dmg is constant, while once the
HP is depleted, the stat is rendered useless.

HP- Placed over Con because hp isn't effected by poison, Con is.

Con- Over ac/wc because who really cares anymore at 107 phy?

ac/wc - Teehee.

Draenin 01-21-2012 09:41 AM

Quote:

Originally Posted by Conqueror
Everyone has different views on stat prioritization.

Hey look, someone who gets it.

Quote:

Originally Posted by Conqueror
HP- Placed over Con because hp isn't effected by poison, Con is.

That's a very keen and useful observation.

Quote:

Originally Posted by Conqueror
These are mine from greatest to least.

Personally, I prioritize stats like so for strength-based melee builds:
  • Con (Because everybody could use a little more health, and this is the fastest way to boost it.)
  • Health (As pointed out above, health is not affected by poison. However, stacking health would be difficult right now because few items have it.)
  • Str (A little harder to acquire, but still comes on many pieces of armor. Good for both improving damage and increasing your weight capacity.)
  • Speed (Comes on many things, and is easy to stack.)
  • Dex (Comes on lots of pieces of armor, and is usually paired with speed.)
  • Damage (Rarely on armor, but a lot can be stacked on your weapon or come from rings.)
  • Resistances (Available on many things, and reduces damage from both weapons and spells alike.)
  • WC (Allows you to hit players more frequently.)
  • AC (Allows you to dodge or block attacks more frequently.)

However, it doesn't always need to be like this. You should always gear yourself toward what you need at the time. No matter what, there are going to be ways to punch holes in your defenses, and you should always be trying to figure out what works best in different slots for what you are trying to achieve.

Craigus 01-21-2012 12:43 PM

I'm really loving my item set atm, using many of the new items, Deadwood Bracers, Heart shield of torment, ghost mask and cloak of eternal frost i'm getting 645 HP

MajinDragon 01-21-2012 12:45 PM

Priorities:
1) Dex
2) Str
3) Speed
4) Con
5) HP
6) Resists
7) +Damage
8) AC/WC

Felix_Xenophobe 01-21-2012 01:57 PM

Quote:

Originally Posted by MajinDragon (Post 1682300)
Priorities:
1) Dex
2) Str
3) Speed
4) Con
5) HP
6) Resists
7) +Damage
8) AC/WC

this.
100 times thissss

Draenin 01-21-2012 11:52 PM

God I love derailing threads.

Have fun talking about stuff you normally wouldn't if I weren't here. >;}

Felix_Xenophobe 01-22-2012 01:21 AM

Quote:

Originally Posted by Draenin (Post 1682343)
God I love derailing threads.

Have fun talking about stuff you normally wouldn't if I weren't here. >;}

This is the same **** we talk about in-game day in day out.

Draenin 01-22-2012 02:16 AM

It would be better suited for a thread that isn't in the Markets forum, though.

MajinDragon 01-22-2012 01:59 PM

Quote:

Originally Posted by Felix_Xenophobe (Post 1682349)
This is the same **** we talk about in-game day in day out.

you know it says I have to spread rep around, somebody getting free rep

Draenin 01-22-2012 10:13 PM

Quote:

Originally Posted by MajinDragon (Post 1682401)
you know it says I have to spread rep around, somebody getting free rep

What a swell guy. :D

StormYs 01-22-2012 11:46 PM

Quote:

Originally Posted by Conqueror (Post 1682293)
Everyone has different views on stat prioritization. These are mine from greatest to least.

Str/Dex - obvious reasons
Speed - extremely important for PKing (i find it's "true" use is after being
poisoned)

Dmg - I place this higher than HP because dmg is constant, while once the
HP is depleted, the stat is rendered useless.

HP- Placed over Con because hp isn't effected by poison, Con is.

Con- Over ac/wc because who really cares anymore at 107 phy?

ac/wc - Teehee.

As was mentioned above: everyone has different views on stat prioritization.

This is my list:

Str/Dex
HP
Dmg
Speed
Con

Damage is to random so that's why I would rather see HP instead of dmg.

And speed, imo having 5.7 speed is more than enough (which is easily gained these days) ofc having more won't hurt. But instead of having more than 5.7 I would rather focus on dmg or hp.

Andre2006 01-23-2012 08:54 AM

Quote:

Originally Posted by StormYs (Post 1682424)
And speed, imo having 5.7 speed is more than enough (which is easily gained these days) ofc having more won't hurt. But instead of having more than 5.7 I would rather focus on dmg or hp.

This

Felix_Xenophobe 01-23-2012 10:27 AM

Prioritizing dmg over speed end-game is dumb. Speed gives you higher chance of running through your enemy's attack hitbox completely. Damage boosts on your end are max +10 dmg on a gov full damage hit. Taking 0 dmg vs doing at most 10 more dmg on one hit (how often do you land full damage gov crits anyway??).You pick

MajinDragon 01-24-2012 01:11 AM

Quote:

Originally Posted by Draenin (Post 1682421)
What a swell guy. :D

And the **** you get neg repped for... Wink face was the criminal

Draenin 01-26-2012 06:40 AM

Quote:

Originally Posted by MajinDragon (Post 1682545)
And the **** you get neg repped for... Wink face was the criminal

Don't get hung up over a >;} bro. We actually have some good conversation going here.


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