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New Playerworlds
So I was playing around with the idea in my head of buying a PlayerWorld.
Now I know what you're thinking. This is going to crash and burn like every other one. Well you're probably right, so I'm just going to assume that's the case. The idea was just a bit of fun really. Though, before doing so obviously as I'm going to pay for this, I'd like some people to be semi-interested of being able to use their skills at their own free will, before actually buying it. Although I have no real plan for this... I'd rather it be used than not used. I have 2 people saying they might be interested, and others saying don't bother, or don't give graal your money (well I'm not particularly bothered by THAT). Anyone else wish to take there opinion? I expect high levels of "this is a waste of money." |
Not every server crashes and burns. Very few are able to reach it onto the hosted tab, but a large majority of them have expired but aren't complete fails. The Graal stereotype of a UC server is a noob lead abuse playground that serves no real purpose. If you've got a decent idea and can dedicate the time and effort to the development, you're not completely screwed.
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To be honest with everyone here. I'm not one for great experience around the whole graal server business. The most I've had is creating levels and poking around in a few scripts.
Though abuse is not my style. I have experience with management elsewhere. And again, I really have no specific Idea or Plan per se. This will probably put people off hugely. |
I wouldn't recommend buying a server until you have everything planned, documented and know where you want to go with it.
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I don't see any wrong in doing this, i mean if you don't mind shelling out the cash then whats the problem?
However. Graal is at a point where I, personally, would not buy a server because i see no point what so ever of servers. It's clear graal is never going to get anything new development wise, unless we the players make it ourselves (which at that point i would just make my own damn game). But with that aside i say go for it if you want to. I wish you all the luck in the world :D |
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If you have fun with the server you bought, and you think the money was worth it, then you're not wasting money.
It's the same like buying video games, man. I paid for a server for about 3 years, and I had so much fun with it, I also learnt so much from it that I never thought of it as a waste of money, even though it got nowhere. The world I created is now the world that I use for my DnD campaign. Improvisation time saver, yeah! |
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Buy a Server if you want, but in my opinion its useless because you will have everyday a playercount of 0-1....Everybody is using Testbed as "playground" and testing things. I am not sure if people would use ur Server aswell. But maybe you will find some noobs they love to abuse rights and adding Staff systems for dragging people around lool |
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Buying a playerworld is completely useless in the strict sense of the word. But that isn't the point at all. It's amazing to create your own world and have people type in the name of your world to be able to see it for themselves! If the server owner thinks 90$ is worth it, then it IS worth it. Your opinions on this don't really matter. I'm not discarding them, I'm not agreeing or disagreeing with you, but they don't matter at this point. Do you want to make a classic-tab playerworld? Then don't start it this way. Do you want to try your hand at Dev'ing in an environment controlled by you, and see where it leads? Then decide if the price gives enough value back to you, and then do or don't buy it! |
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I say go for it, buy a server. But to get the most enjoyment out of it, you should really plan out your server, and gather some staff before you buy a server.
Anyway, if you decide to buy a server have fun and good luck :) |
Dont do it. Thats my advice.
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