Well after feeling slightly inspired by Minecraft and their redstone circuitry I decided to try a similar system in Graal. After a few hours of work I've finally decided to release my (loosely-based) implementation of circuits on Graal.
My main goal was to have a circuit system that automatically adapted based on it's surroundings, and have power transfer through start power source to it's end point.
The system is mainly event-based which means you can easily make your own power receivers (I.e: Power Activated Doors, Explosions, etc.).
My current power sources are activated by being grabbed (you will need an onActionGrab system) and the pulsing mode is activated by left-clicking an active power source.
Thanks to Trigger (from Classic iPhone) for the Wire and Repeater/Power Source graphics, and whoever made the ocarina sounds I found in Zodiac's sounds folder.
You can download my scripts and other resources below in the attachments section.
Tricxta
07-16-2011 06:37 AM
That is really nice. Rep +
JesusFreak250
07-16-2011 09:19 AM
wow this is great!!!!
xAndrewx
07-16-2011 09:26 AM
haha cool video
Kyranki
07-18-2011 04:16 AM
Hella cool rep++
PowerProNL
07-18-2011 12:03 PM
Wow.
maximus_asinus
07-18-2011 02:36 PM
Very cool, could be useful for a quest.
Hezzy002
07-18-2011 03:48 PM
Coming soon to iPhone playerhouses, guaranteed.
Televangelist
08-21-2011 07:42 PM
Looks great!
Admins
09-04-2011 06:12 PM
Looks fun, making quests or puzzles based on that could be interesting