![]() |
Current Stats
Should Wil Soul's Stat changes be kept or change back to the normal ways?
|
I think guns should stay.
|
It'll never change back; nor should it.
At least not under any competent management. I've been surprised before by the management choices so I guess you do still have your chances. |
they should release guns with .05 freeze..even if they do 10damage idc just for the fun of using them xD
|
::Clears throat:: No.
|
Quote:
But yeah, stats are here to stay. There's no reason why stats should keep getting changed again and again just because one player thinks his gun needs a buff, only for another player to complain that it's too overpowered. These stats are final. Well, as long as this management stays up. |
nerfing all guns is a step backwards! This is just slowing the game down, people should know that the weapon you use means alot less than whos using it. I dont think anyone eve really complains about "Laming" and really those who do arnt usually doing that well. point being that a 100 dollar weapon could easily stand up to the beast weapon i the game, any given day!<- So I dont really see all this emphasis on gun stats anyways, considering that the guns limit to the player (a really good player using a gun to its limits vs. a good payer using a real good gun mediocre to HIS limit). The "overpowered" guns are not the problem. I think its just the lack of them.
Honestly it should be something like: 10 really good guns, 10 good guns, 10 o.k guns or a bunch of now-limiting guns. I also realize this goes in vain. |
Quote:
Therefore, by emphasizing skill in-game, players will be more engaged and endowed to play because they still have a challenge. Purchasing the best gun no longer means you've now conquered much of the game. You still have work to do. As proof, check the activity of the spar complex as of late. |
Quote:
|
Doesn't look fun tbh o-o
I used Uzi, not it's crap. |
Quote:
as ive already said, log on to spar me noob |
Quote:
You say you're better with these gun stats, but I see you lose spars all the time, and you always talk about .05 freeze freeze guns coming back even if they do 10 damage. You seriously aren't fooling anyone, but keep trying to, it's entertaining. |
Quote:
|
Quote:
|
Quote:
edit: i'm not saying he doesn't have skill...i wouldn't know because he's too afraid to spar me |
Quote:
When everyone's sparring, he's one of those guys that tries to spar, gets owned. Then spends his time talking on the sidelines and losing every time he spars. Also, don't believe NeoRifle stats transferred from simulator. It'll be fixed. |
tk has been top 5 for years straight now in gang points, and usually is first or second.
guns that were lame : Lexel, Core Handgun, neorifle, chrisz, ect Players who can't use the real good guns "properly\skillfully" in someone else's eyes, shouldn't be forced to train on mediocre guns. I never really saw the severity of this 'nerf'. how drastic this is for players, and the game itself. Players should want to train themselves in the game, though outside sources rather than drastically putting hadycaps on every single weapon. Having no guns with .5 freeze takes so much from the game! It doesn't even make sense to say that players who use them type guns shouldn't be able too use them"practice" on these guns. So it takes the Tier5 from Era and alot of style from sparing. Why, so we all can become more skilled on era in someone elses eyes. From my Points before in my last post I think this is pointless and a huge step backwards. I can understand why this happed, why you did it wil. but I think it should have been guns being buffed. like 11 12 real good guns, like top teir guns and easy access for everyone like it was, i mean anyone pretty much could have a top tier gun now. This goes with the 'goal' of all this, it would make it less of a big deal when someone has a top tier gun, and they would be traded around more. more people practicing with the top tier weapons |
Lol, Top 5 what?
I can on-the-spot name 15 players that are better. |
top 5 people with no life, because anybody who spends 18 hours a day laming noobs and logging off in spars can get on that list lol. quite frankly this guy is a major chump who thinks he's the new jenny from the block.
|
Quote:
check out my first post |
The new stats make players think about when they shoot? WHAT?? OH MY GOODNESS WHAT AN ATROCITY.
lrn2PK |
I notice those who get their hands on a mp5, tg, souizen, etc, all those types of guns, they start racking up points cause it's easy to spray and pray with those. Then when they step into the Spar room they are the average era player, because they know how to spray and pray, not timing shots. Before the nerf you still had to time your shots, but it was faster paced. Now you still have to time your shots, but at a slower pace.
|
I have an Mp5, and, never even logged on to see the stats. I'll get on now, see how they are.
--- Edit: Got on, Mp5 is fine, as long as you got a LW... |
salesman + demisis, u never log on so stfu
if ur online ask for a spar and ill be sure to kick ur asses :) and godzilla never flawed me lmao, he was always licking my balls to get a recruiter position in bh but he never got one =( |
Quote:
The pace of the game changes, when playerspeed changes. Every weapon stat is relative to that of the playerspeed. Ex. .15 Freezetime affects 1.13 playerspeed differently than lets say, 1.0 playerspeed. The playerspeed was not altered, the game's pace remains. For example, A weapon with uh, .1 freezetime aiming at a target that moves at 1.13 speed makes for an easier task than a weapon with .15-.2 freezetime aiming at a target that moves STILL at 1.13. Accuracy is more difficult because you're taxed more per shot while the general movement has not been. An Mp5 Navy which could shoot with .05 freezetime (using freezetime because its the most player-recognized stat, they're all significant) could generally afford to miss because each shot was practically weightless. With its increased freezetime, its not an awful item by all means, it just requires "more" from the user. This requirement of 'more' is certainly something era needed. Players were achieving over 2,000 hours without a slight idea of how to even time their shots. By making the game more difficult, it retains a player's attention for longer. Ex. Its a much more difficult to task to become a 100% elite sparrer than it is to own every gun on era. Now that the value of owning an extremely expensive item has been shrunken, players have been focusing on gaining skill. Hence the popularity of the spar complex lately. Overall plan was successful in every detail, and more to come. The change played/is playing its role. Whether you see it or not. |
gang guns should have just been buffed I think. make the gun depend on the rank? something. This is backwards, what happened, and for us to have skill when people just lame with slower guns now. I don't really see how them guns were "lame" in the first place, shoulda just been more of them going around or, just in gang raids
I don't think all these changes change anything really as far as skill goes, everyone plays the same other than its slowed down now. and that it takes a huge part of the game from it i find, not having these guns like they were. I mean before players could have easily trained on uzi's and w/e out of his own free will to skill, but now its like all the guns are nerfed to be as good as a uzi. I think this was thought up in a few days, and that all the gun stats were built up from years and years to get to where they were. It should have just been players having more access to these types of guns. Having more as good ACR MP5 type guns in the market or in gangs |
If nothing changed, this conversation wouldn't be happening.
As I've observed, your spray/pray sparring has been a lot less affective in sparring now that your weapon possesses a vast multitude of limitations (like everything else). I don't understand where you get the concept that sparring is slower. The speed of a player has NOT changed. Therefore, if you properly time your shots, this change should have had minimal impact on you. On the contrary, if you cannot time your shots, learn. I'd be much more impressed if you showed me the ineffectiveness of this change than told me. You speak one way yet when I view players in-game, its quite the opposite. |
Quote:
|
how is the game not slower? lmao wake up wil and maybe go to school (ever heard of it?)
|
From what I see, the best guns are still the best, the average still average, and the bad guns still bad. Everything is just a little slower......
|
Up to your last imagery, you see what exactly's supposed to be seen.
The difference between guns however, is a lot less than what it was. Due to that, the "bad" guns as you call them, can easily topple the good guns dependent upon the player using them. However, such an effect won't be fully utilized until players absolutely adjust and begin to actually gain skill. Basically: A gun is as good as its user is the change. However, players can't be made good users overnight. So this update is an effect to be rendered in a timely fashion. Those who realize the effect immediately, are the players who already were at that level of "good". Sounds very immaterial, but give it a thought. =]. |
u suck man stop talking all cool, u nerfed guns like rpg cuz u couldnt stand getting regularly owned (i mean, u couldnt survive 10seconds in a base if my rpg was around) so u had to change everything to ur liking (u couldve just bought an rpg since ur so good with any type of gun??)..so plz atleast stop saying ur so good
|
Quote:
I'm glad this was done, but the big health differences between players is still a big problem in my opinion. |
so um..basically you want Skill over Gun...but what if people dont wana use skill and just be cheap wit a very expensive gun..
|
Quote:
Also, all you pro-scripters say that guns go by .1, .15, .2, .25. If thats the fact, then all wil did was "rollback" the stats of the guns, so what used to be .05, are .1, those be .1, are now .15, etc. So there STILL isn't much of a difference between guns, according to the pro-scripters. But if this is not the case, I know for sure, I owned you guys in another argument... |
Im banned D:
|
Quote:
And he changed much more than just freeze times... he made a standardization for new weapons and made the guns differ more in style, such so the player can choose from a wider variety rather than 'expensive and lame' or 'cheap and crappy'. |
Quote:
Used to be a pretty good gun in my opinion, but the freeze it has right now just ruins it.. |
Quote:
It's still a very usable weapon for a newb defending their shell spot from other newbs... Just not enough to stand up in a spar with legitimate weapons. |
Quote:
|
| All times are GMT +2. The time now is 09:18 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.