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For a new 3D server?
Blender - Free Open Source 3D Modeling and Animation program.
It has it's own game system as well if you'd like to make a game. Since I am not hiring yet, and hardly finished creating any graphics for the server, I'm just going to post pictures on here. The server will have 8 directions, and 3D graphics. A lot of what I am posting on here will need to be improved, some of it could just be a waste. I will post the picture, and what they are/will be for. :] Feel free to critique, this does not mean saying it sucks, or is good. Give details why it sucks or is good, what could be fixed/changed, and how it could improve or why exactly you may like it. First, if anyone does do and 3D type renderings as a picture, it seems best to have a background that is a like color, darker or lighter.. "You will be erasing it". I found making it transparent in the program doesn't look as good. Also, I usually multiply the picture by 10, because I think it looks better sizing it down rather then rendering the smaller image. 360x360px Bush http://img.photobucket.com/albums/v2...l/d4df5a10.png I chose the background to be ?olive green... Same bush I'd use on Graal downsized. 32x32 - functions as a regular bush, I'd give it a chance to break.. basically in 2-4 whacks, once it is damaged it would be pickup-able. The bush would be a gani/image so it wouldn't matter that it is transparent and round. http://img.photobucket.com/albums/v2...3/06989450.png 32x32 slate rock for pathways, this would be on my tilesheet. Walkable... http://img.photobucket.com/albums/v2...l/0887396d.png 32x32 slate rock for pathways, again on the tilesheet but I'd need grass under it. http://img.photobucket.com/albums/v2...l/672f01e5.png I cropped the size from 320x320, this is just a huge rock that would be an image using setimg2. http://img.photobucket.com/albums/v2...l/94e92f16.png I took a large grassy plain in hopes to take a 16x16 tile and have it as a module. I'm no M.C. Escher but I think eventually I will get it right.. lol http://img.photobucket.com/albums/v2...l/3145d37d.png I know it's hard to compare all this without seeing people or buildings.. I don't even have much of the landscaping parts. >.> -EDIT- 04/18/11 - Since I cannot double post I'll be sticking all my pictures here. I think I will have to either make this in a 16x32 or 16x48 columns and the fence part 16x16 or 32x16 and link them like that on the tileset, or possibly make the bottoms of the fence 16x16, or 32x32 and have it use setimg2 so people can walk behind them.. but then I'd have to figure out how to have them linked.. I'm sure I will figure it out. That is it for today. For now I think it looks semi-dull and needs to be lit up via lighting. http://img.photobucket.com/albums/v2...3/ea320749.png |
As a concept, it could work.
But I don't think you're the right person to do it, sorry. |
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Working on a fence right now... kinda hard not knowing how the people will look.. I could turn off shade, which would give it the other guys effect.. But honestly I like them having a skin with shade.. I could make it lighter though.. |
Your "tiles" don't work out in small in terms of composition and space arrangement
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However doing it all 3D, and my own ganis and systems should make it easier than me having to do what I call "graalifying" things.. http://img.photobucket.com/albums/v2...3/a0539c94.png Ugh.. I wish someone would tell me how to make the images smaller in the image tags :'[ Anyway, eventually it will all come together nicely.. ^^ >.> The bush needs roots though.. I'll probably just make bushes 48x48... The players will be slightly bigger anyway.. |
too bad graal cant support 3d no more
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btw you can also choose orthographic view so you don't have to distort your objects.
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@Devil_Lord2 If you ever need script help let me know, Im in for helping. |
I think a server with a low-poly/pixel art looking approach would be better. Pretty much like the Pokemon games for DS
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FF Tactics Iso-Server plz
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Yea or that other full 3d lowpoly FF game
http://image.gamespotcdn.net/gamespo...0screen004.jpg Would be so awesome with a server like that in like third person view, thats what I wanted to do but when I asked Stefan he was all like "noooo0o0 facebook!" |
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So you kinda just have to play with it until it looks like it fits Graal lol.. Quote:
The view would remain the same, but I did wonder if you could rotate focus.. other then that.. I don't even know what a .3ds file is.. or things I could do with them.. Unless you are willing to teach me.. I'm lost without cause on the subject matter lol.. I've only created pictures and videos from the program I have used. Never attempted to create a game with it but it is possible. Perhaps we could talk more about it? Quote:
Final Fantasy? If so I haven't followed any of the games. :x Quote:
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Anyway, I'm sure it would be awesome. :] |
You can't build 3D worlds with the Graal Engine, though, right? Like Graal3D? You can't do that? Right?
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Either way it isn't in my mind right now, but would be neat to do in the future. Can't post any pictures today, been trying to pack up a bit but sadly procrastinating greatly.. There are hangers everywhere :'[ |
You can not build a true 3d server on graal. due ya u can get files to upload get around it but then doesnt matter if u have 3d buildings u cant go around them ect due the camera wont move. you might be limited on what u can do with the scripthing goes theres no physics engine so u really have to do all the math in your head ect.
Graal 3d engine yes there was one u could build it but doesnt exist no more. saying with the buildings u cant see all views of objects. the 3d thing it shows was a block or a car spinning in the air big whooop. ect with a rock how u suppose to c all sides of it in the level or houses or cliffs ect |
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I was more thinking of 3D visuals, 3D house, the game it self would be 2.5D But I'm thinking most of the things will be images rather then tileset besides the ground.. a fance might use setimg2 nonblock, nonblock, block,block and so.. same with the house.. only the ground area would block the ground being estimated where the house would stop.. so you could go behind the house, but yeah.. you wouldn't see the sides of the house. Some houses can face up, down, diagonal "I really hate how people on Graal only do houses with the doors facing down, just because you only see one direction doesn't mean all doors have to be seen". But basically the graphics would be 3D visuals and the game it self would be 2.5D. As for the car.. you could do a gani for that.. create an image template with the car flipping at different angles, have 1-4 ganis to have 4 directions the car would flip.. possibly have the images random via attributes and set the attributes at random.. Sure it wouldn't be exactly 3D but would give the same effect somewhat.. Like you said, we can only try to get around the limitations ^.^; I was thinking having 8 directions for the images, and having the images change depending on the direction the player is looking.. but that may be odd.. lol haven't test it.. only a thought and I don't think it would work.. D: I'm thinking all of my npcs should be blank and join classes anyway.. like the bush... I want it to have four directions depending the way the player carries it, and it to appear a random direction.. I'd have to think more on it when I get to it. |
but then ur making a 2.5d u said 3d thats why i said u cant make a 3d with the current graal level editor ect unless theres some ways to change the camera view even then good luck on the physics withouth a physics editor engine
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Anyway, uploading a house that I will work on and change the picture later.. a blue hut... lmao It won't be as dark.. didn't have time to do the lighting or more details.. 5:00 :'[ tired. >.> It wouldn't let me edit the first post anymore. Blue Hut House ... or an arabic type of architecture ... kinda like Aladdin I guess lol.. I kinda like the size right now.. going to make it slightly smaller though. Anyway, it needs work, more details and the lighting I didn't have time to do so it is pretty dark. I'll work on it more today. http://img.photobucket.com/albums/v2...3/27b0a9a7.png |
That looks like a fancy as hell cat house(or litterbox)
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Anyway, I'll take that as a compliment, thank you. =] |
W
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You can technically do 3D with the current engine. You can use tons of showimgs for 3D objects and have a special var that you can use to rotate these objects.
( The whole theory that, you don't move around in space, but space moves around you. :P) Only thing is that it may lag some, if a high poly count is used. Also, may have to force openGL mode. Also, a .3DS file is 3D model file made from Autodesk 3Ds Max. I have a free student copy I mess with sometimes. |
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Also, I took a screenie of everything that it could be saved as.. I'm unfamiliar with most of the movie ones, but I am use to saving as a Quicktime or AviRaw for videos.. idk if there is another way to save it lol.. http://img.photobucket.com/albums/v2...3/fefd46a8.png Anyway, I have a small beta version of the person: http://img.photobucket.com/albums/v2...3/acc50d91.png Honestly, I kind of want him a tile bigger and wider... right now he is 48x80. And yes, he does have abs. D: Any better than my last? lol Attempted low-poly and 'cutsie'. |
Having experience from actually developing on a Graal3D server I will say that it requires alot of experience in terms of math (geometry, vectors, trigonometry atleast) and physics (movement, gravity, forces (if you want to do more advanced stuff)) if you're going to code atleast.
The main difference between a 3D server and a normal 2D server is the framerate it runs at. G3D has a framerate of 60FPS and G2D runs at 20FPS. In terms of scripting this gives you more room to do more executions per second on a G3D server. Big difference between developing 3D and 2D, just pointing it out. It also requires a lot more work in terms of creating levels, 3D modeling (animations, mesh, textures, etc) and scripting. I wouldn't recommend it, unless you have the experience and dedication to challenge yourself. Should also find someone that can help you as a mentor, i.e., someone who has experience and can lead you in the right path. Quote:
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So far, I'm only thinking 8 directions movement, body and head images "since originally I was thinking body, head, leg(s), arm(s) and was upset with the 48 images a pose and didn't know how I'd redo it all with clothing", setimg2 for graphics, and almost all the things would be graphics.. I think that is basically what Graal Kingdoms does, if not oh well. I wish I could create a complex movement system like Classic, but I can't even think of having less than a tile block.. like a corner of a tile or something x.x; But I'm trying to get it all right, I'm thinking with tile arrays I can pick which tiles I want to block and not block anyway.. May not even matter if they are type0 or type1 if I'm disabling defmovement lol... Anyway, I'd love to list more about the idea of the server.. but those who don't want to help will have to wait until I have concept images and a new server thread. Until then... stuck with the beta images of it. :D Also, I've taken geometry and trig.. but I have absolutely no clue about them now.. a little suggestion to the younger crowd, math is good.. keep refreshing your self. D: I actually found out I didn't need trig the semester after when I switched from Computer Science to Fine Arts lol.. But I'm glad I took it.. I think D: seeing as I don't remember it, it doesn't really matter does it? :/ |
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someone was too lazy to see if my type1 tile template worked, and said it was a fake because no one else decided to do the tests I have. I've been positive repped after someone said they basically hated me. And I have been neutrally repped after someone told me I smelled bad. As far as I'm concerned rep doesn't mean much, and I'm going to continue to rep people I see helping others, and neg rep people who flame / bully others telling them they are horrible or whatever. It just makes you feel better I guess lol.. But yeah, it may not be a good idea to hang around me in the forum lol.. It's been I guess two weeks, and I've had close to 20 points, and most of my bad reps were for no good reasons, and a few good reps also for hate reasons. It kind of made me laugh.. anyway, probably a better idea to talk via PM. I also leave my name on all my reps, if they weren't good reasons I wouldn't leave a rep. x.x; |
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You immature sons of *****es are nothing more that the south end of a northbound mule, enjoy your stink, asses. |
people need to back off
i mean seriously, it's not like he's trolling or anything--- you just disagree |
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I got Blender a few days since you first mentioned it, and so far The best thing I've made is a lemon. Good work :D |
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You should post your lemon! Quote:
I appreciate the fact that they're are still some people still analyze before commenting or even judging. :) Quote:
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-EDIT- I actually reorganized my photobucket and will have to re-post my pictures... D: So, if you see many missing.. :/ yeah.. |
Try exporting, not saving, for .3ds. Saving in 3D programs typically means saving the scene for the model editor to open(camera and everything, for example), while exporting saves the vertex data to something usable.
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Should have the images up tomorrow, and possibly start creating more soon. :] I'm suppose to be packing up stuff. D: By the way thanks Dusty, I wouldn't have tried checking there lol |
Wow, this is quite funny, with 5+ pos/neg reps in the last 24 hours. That's probably more reps than I have gotten this year. lulz. Sorry for being off-topic.
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