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-   -   House Upload Rules (https://forums.graalonline.com/forums/showthread.php?t=134262397)

Mark Sir Link 03-12-2011 08:21 PM

House Upload Rules
 
is this **** serious?


HOUSES
- 10,000 Gralats / 162 EP* (for 5 levels)
- 1,000 gralats per extra level
- 8 levels max
- 1 house per player
- Trials MAY NOT have houses. Please upgrade to enjoy this benefit!
GUILD HOUSES
- 20,000 Gralats / 323 EP* (for 8 levels)
- 5,000 Gralats per extra level
- No maximum amount of levels
- 1 Guildhouse per guild
EXTRAS
- 5,000 gralats for moving your guild/player house to another location
- 5,000 gralats for editing an overworld level. This may or may not include the addition of a house to the gmap. We reserve the right to arbitrate that.
- 1,000 gralats per update to your guild/player house

fowlplay4 03-12-2011 08:25 PM

What's the problem with it?

Mark Sir Link 03-12-2011 08:29 PM

I'm not sure why such a massive time investment is needed to get a playerhouse uploaded, I doubt there are so many submissions incoming that they are running out of space to put everything.

DustyPorViva 03-12-2011 08:31 PM

Gralat/EP sink.

Mark Sir Link 03-12-2011 08:33 PM

I think they could find a better sink than developing content for their server.

Fulg0reSama 03-12-2011 08:44 PM

Quote:

Originally Posted by Mark Sir Link (Post 1635964)
I think they could find a better sink than developing content for their server.

If you believe so, then simply provide an idea.

nightslayer317 03-12-2011 09:47 PM

Quote:

Originally Posted by Mark Sir Link (Post 1635956)
is this **** serious?


HOUSES
- 10,000 Gralats / 162 EP* (for 5 levels)
- 1,000 gralats per extra level
- 8 levels max
- 1 house per player
- Trials MAY NOT have houses. Please upgrade to enjoy this benefit!
GUILD HOUSES
- 20,000 Gralats / 323 EP* (for 8 levels)
- 5,000 Gralats per extra level
- No maximum amount of levels
- 1 Guildhouse per guild
EXTRAS
- 5,000 gralats for moving your guild/player house to another location
- 5,000 gralats for editing an overworld level. This may or may not include the addition of a house to the gmap. We reserve the right to arbitrate that.
- 1,000 gralats per update to your guild/player house

This kid is crying about these rules? Getting a playerhouse on UN was a lot stricter back in the day.

You gotta work for it son.

MattKan 03-12-2011 10:07 PM

I think that the policy should be this:

Anyone who can make great levels with an interesting feel to them should be given a house. The price for creating your house is making the levels for your house for the server.

There should not be a further tax on it, just the level team needs to be able to refuse houses that are horrible.

Elizabeth 03-12-2011 10:19 PM

anyone wanna share a house with me

MattKan 03-12-2011 10:21 PM

Quote:

Originally Posted by Elizabeth (Post 1636008)
anyone wanna share a house with me

me

MysticX2X 03-12-2011 10:37 PM

Quote:

Originally Posted by MattKan (Post 1635995)
I think that the policy should be this:

Anyone who can make great levels with an interesting feel to them should be given a house. The price for creating your house is making the levels for your house for the server.

There should not be a further tax on it, just the level team needs to be able to refuse houses that are horrible.

IDK, that seems to require a lot of bias.

Crono 03-12-2011 11:32 PM

remove house pricing and stop trying to pretend un has a real economy

nightslayer317 03-12-2011 11:38 PM

Quote:

Originally Posted by MattKan (Post 1635995)
I think that the policy should be this:

Anyone who can make great levels with an interesting feel to them should be given a house. The price for creating your house is making the levels for your house for the server.

There should not be a further tax on it, just the level team needs to be able to refuse houses that are horrible.

Actually, this is how the rules used to be LOL

MattKan 03-12-2011 11:52 PM

Quote:

Originally Posted by nightslayer317 (Post 1636038)
Actually, this is how the rules used to be LOL

So why was it changed?

iBeatz 03-17-2011 02:15 PM

If playerhouses were uploaded depending on how attractive the levels were, most houses would probably be rejected imo.


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