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-   -   Era PC in relations to Era iPhone (https://forums.graalonline.com/forums/showthread.php?t=134261386)

WillaWonka 12-24-2010 02:32 AM

Era PC in relations to Era iPhone
 
So with iEra out has there been any recent incline on player count for PC? Another question has PC Era been abandoned by dev staff D: or is there positive hope for the future PC version?

RegretZ 12-24-2010 02:36 AM

Quote:

Originally Posted by WillaWonka (Post 1617794)
So with iEra out has there been any recent incline on player count for PC? Another question has PC Era been abandoned by dev staff D: or is there positive hope for the future PC version?

Actually, I thought I saw an increase.

ffcmike 12-24-2010 02:37 AM

From my own experience on what is merely an Under Construction server you'll certainly get a hefty amount of new visitors, I would also suggest writing up a pre-saved reply to copy & paste from to prepare for countless people asking "can i b admin".

cbk1994 12-24-2010 03:35 AM

Quote:

Originally Posted by ffcmike (Post 1617797)
I would also suggest writing up a pre-saved reply to copy & paste from to prepare for countless people asking "can i b admin".

"no"

:confused:

RegretZ 12-24-2010 03:49 AM

Quote:

Originally Posted by cbk1994 (Post 1617815)
"no"

:confused:

Lol.

ffcmike 12-24-2010 03:49 AM

Quote:

Originally Posted by cbk1994 (Post 1617815)
"no"

:confused:

The problem with just saying "no" is that 99% of the time the response will be "y".

RegretZ 12-24-2010 03:51 AM

Quote:

Originally Posted by ffcmike (Post 1617819)
The problem with just saying "no" is that 99% of the time the response will be "y".

My response:
HEY LOOK IT'S STEFAN!
*Runs away*

Fulg0reSama 12-24-2010 03:52 AM

N-Pulse actually has a toy doll of a noob that repeat questions that they'll ask you.

It's like training yourself to know a noob.

Frankie 12-24-2010 05:42 AM

it's quite sad that the iphone version of graal has more players than the pc version, and the pc version has been around for years and years.

DustyPorViva 12-24-2010 06:54 AM

Quote:

Originally Posted by Frankie (Post 1617839)
it's quite sad that the iphone version of graal has more players than the pc version, and the pc version has been around for years and years.

Not really. There is no central database of computer games that people can search and find games(easily). Graal doesn't advertise at all, so the only way you find out about Graal is if you randomly stumble upon it or someone tell you about it(many people seem to be embarassed about the fact they play Graal).

On the other hand Graal on the iPod touch is placed in a list of games that people can go through. And it's free(Classic was), and people often go through the list of free games. It pretty much advertises itself.

Oh, and PC Graal has some insane prices that can immediately turn people off.

Frankie 12-24-2010 07:24 AM

Quote:

Originally Posted by DustyPorViva (Post 1617850)
Not really. There is no central database of computer games that people can search and find games(easily). Graal doesn't advertise at all, so the only way you find out about Graal is if you randomly stumble upon it or someone tell you about it(many people seem to be embarassed about the fact they play Graal).

On the other hand Graal on the iPod touch is placed in a list of games that people can go through. And it's free(Classic was), and people often go through the list of free games. It pretty much advertises itself.

Oh, and PC Graal has some insane prices that can immediately turn people off.

you're disagreeing with me when you just backed my point up :P I'm trying to say that it's sad because the PC version should have just as much advertising and cost efficiency as the iPhone version since it's been around for so much longer.

DustyPorViva 12-24-2010 07:30 AM

Quote:

Originally Posted by Frankie (Post 1617856)
you're disagreeing with me when you just backed my point up :P I'm trying to say that it's sad because the PC version should have just as much advertising and cost efficiency as the iPhone version since it's been around for so much longer.

I'm disagreeing with trying to compare the two on level ground when they have a much different background, not with the fact that it is a sad situation for us.

Frankie 12-24-2010 07:49 AM

Quote:

Originally Posted by DustyPorViva (Post 1617857)
I'm disagreeing with trying to compare the two on level ground when they have a much different background, not with the fact that it is a sad situation for us.

Graal has been around for quite a long time. I feel like there should have been a lot more improvements in the game engine, content, popularity, and reasonable prices given such a time span.

Instead, it has done nothing but go downhill and now the same game on a phone is more popular than it's original version. To me, that seems so backwards.

DustyPorViva 12-24-2010 07:53 AM

Quote:

Originally Posted by Frankie (Post 1617858)
Graal has been around for quite a long time. I feel like there should have been a lot more improvements in the game engine, content, popularity, and reasonable prices given such a time span.

Instead, it has done nothing but go downhill and now the same game on a phone is more popular than it's original version. To me, that seems so backwards.

Graal on the PC needed to be maintained and advertised, and the price didn't help. Then comes the iPhone. Stefan does a little porting(and I think only a little, as I vaguely remember him saying it didn't take much to get it running on the iPhone), uploads it with an empty overworld that they worked on for 2 weeks(literally) and BAM, the rest does itself. iPhone Classic managed itself, and apparently players are easily satisfied.

Frankie 12-24-2010 08:18 AM

Quote:

Originally Posted by DustyPorViva (Post 1617859)
Graal on the PC needed to be maintained and advertised, and the price didn't help. Then comes the iPhone. Stefan does a little porting(and I think only a little, as I vaguely remember him saying it didn't take much to get it running on the iPhone), uploads it with an empty overworld that they worked on for 2 weeks(literally) and BAM, the rest does itself. iPhone Classic managed itself, and apparently players are easily satisfied.

This doesn't surprise me. I just wish there was more effort being made towards the PC version because there's a lot of potential.


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