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-   -   FPS Lag on Era (https://forums.graalonline.com/forums/showthread.php?t=134261241)

jkldogg 12-05-2010 08:35 AM

FPS Lag on Era
 
Constantly while playing Era my FPS drops over and over. This makes it extremely hard for me to pk on era. It's very frustrating trying to dodge bullets and shoot while your opponent is running almost twice as fast as you, even though you both have the same walk speed. I highly appreciate anyone who helps me. <3

All of my drivers are completely updated.

Computer Specs:
HTML Code:

Microsoft Windows 7 Home Premium 64 Bit
AMD Athlon X2 Dual-Core QL-65, 2100 Mhz, 2 Core(s)
4GB RAM
DirectX 11
ATI Radeon HD 3200 Graphics


Script Stats:
HTML Code:

Top 50 of npcs taken most CPU time:
1. 14.120334828 % Weapon -MoveSystem
2. 1.60531069 % Weapon -GUI
3. 0.837768851 % Weapon -System
4. 0.830637339 % Gani Player Snoro
5. 0.640002957 % Era_china-lamp2 (in level era_present_aa-00.nw at pos (10, 49))
6. 0.633974256 % Weapon -ItemSystem
7. 0.557625417 % Weapon -BulletSystem
8. 0.546244406 % Weapon Guns/Mp5 Navy
9. 0.528922919 % Weapon -Playerlist
10. 0.514581473 % Weapon -MeleeSystem
11. 0.346321904 % Weapon -IRC_Installer
12. 0.333735153 % Weapon -Serverlist_Observer
13. 0.286363288 % Weapon -Serverlist
14. 0.268561466 % Weapon -F2LogWindow
15. 0.250490068 % Weapon -Knockout
16. 0.246637581 % Sprites_buildingstuff (in level era_present_00-aa.nw at pos (19, 4))
17. 0.146061206 % Sprites_buildingstuff (in level era_present_aa-00.nw at pos (9, 47))
18. 0.142203818 % Weapon MapControl
19. 0.140708896 % Weapon -CafeEffects
20. 0.139385523 % Weapon -TradeSystem
21. 0.124039293 % Weapon Vehicles/Car
22. 0.12094162 % Weapon -EquipFix
23. 0.11385422 % Weapon -System2
24. 0.111477049 % Sprites_buildingstuff (in level era_present_00-aa.nw at pos (35, 13))
25. 0.084259671 % Weapon -DayNight
26. 0.073971668 % Era_imagecenote (in level era_present_00-00.nw at pos (17, 36))
27. 0.063526822 % Weapon -AFK
28. 0.057738289 % Era_china-lamp1 (in level era_present_aa-00.nw at pos (12, 54))
29. 0.05714032 % skyld-flyer_nowarp (in level era_present_00-00.nw at pos (29, 49.5625))
30. 0.047592426 % Weapon -HPControls
31. 0.042509692 % Gani Player Graal702153
32. 0.042088173 % Gani Player Graal750275
33. 0.039495342 % Gani Player Obvious
34. 0.037784759 % Weapon -System4
35. 0.035775192 % Weapon Vehicles/Passenger
36. 0.035770291 % Gani Player Graal710158
37. 0.030614036 % Gani Player BiGPiMpiN313
38. 0.021840561 % Gani Player DRAGON551
39. 0.021213184 % Gani Player Graal767440
40. 0.020012345 % Gani Player jkldogg
41. 0.019130096 % Gani Player Zeross
42. 0.018693873 % Gani Player Graal746004
43. 0.018527226 % Weapon -HackDetection
44. 0.017576358 % Gani Player Graal762716
45. 0.01708622 % Gani Player ducklegion
46. 0.016679405 % Gani Player Graal746005
47. 0.016434336 % Gani Player link97
48. 0.016238281 % Gani Player SensesFail
49. 0.016086338 % Gani Player shadoeman
50. 0.015954 % Gani Player ShadowzDraven


xAndrewx 12-05-2010 10:45 AM

Are you on V6?

jkldogg 12-05-2010 12:30 PM

Quote:

Originally Posted by xAndrewx (Post 1614995)
Are you on V6?

yep

Soala 12-05-2010 01:34 PM

14%+ for Movement
lolwat

Crow 12-05-2010 02:16 PM

Quote:

Originally Posted by Soala (Post 1615003)
14%+ for Movement
lolwat

That's pretty intense. I once optimized that when I was still working on Era. Looks like it got a few additions..

Supaman771 12-05-2010 04:29 PM

Open task manager and go to processes.
See if anything is taking up an insane amount of cpu usage.

Close programs like AIM/MSN/Limewire if you're not constantly using them.

Also (which you probably did) turn off the effects in the Graal options menu, or even the gani effects in the Era options menu.

salesman 12-05-2010 07:04 PM

Quote:

Originally Posted by jkldogg (Post 1614999)
yep

do you have the same problem on v5?
I'll take a look at the movement system. It's usually pretty high, but 14% is nuts...especially when it's the only thing showing noticeably high cpu usage.

xAndrewx 12-05-2010 07:12 PM

Quote:

Originally Posted by Crow (Post 1615007)
That's pretty intense. I once optimized that when I was still working on Era. Looks like it got a few additions..

I noticed someone added ice parts to it, no additions from me though

Seeya 12-05-2010 08:51 PM

Quote:

Originally Posted by Soala (Post 1615003)
14%+ for Movement
lolwat

Chris told me to post "The majority of that is actually the nickname system since it's called from within the movement system, I tested it when I was manager trying to reduce the CPU usage". Sorry if I'm breaking rules or something, just trying to help someone with their lag problems.

jkldogg 12-05-2010 10:02 PM

Quote:

Originally Posted by Supaman771 (Post 1615014)
Open task manager and go to processes.
See if anything is taking up an insane amount of cpu usage.

Close programs like AIM/MSN/Limewire if you're not constantly using them.

Also (which you probably did) turn off the effects in the Graal options menu, or even the gani effects in the Era options menu.

Yep those are all closed.

Quote:

Originally Posted by salesman (Post 1615032)
do you have the same problem on v5?
I'll take a look at the movement system. It's usually pretty high, but 14% is nuts...especially when it's the only thing showing noticeably high cpu usage.

Yep, same problem on v5.

salesman 12-05-2010 10:23 PM

In response to what Chris said, you should see if limiting or even disabling nicknames helps

WillaWonka 12-05-2010 10:37 PM

Yes, disabling nicknames helps a boat load. When I had v5 i had to check no nicknames to have less lag, virtually none, but v6 solved all the problems for me.

Demisis_P2P 12-05-2010 10:49 PM

Quote:

Originally Posted by Seeya (Post 1615038)
Sorry if I'm breaking rules or something, just trying to help someone with their lag problems.

Tell Chris that now he's 'double banned no returns white rabbit'.

DustyPorViva 12-05-2010 11:00 PM

If default nicks were more customizable we wouldn't have this problem.

Crow 12-05-2010 11:11 PM

That is strange. I had the nicknames working quite well and with a low CPU usage when I was around. The code was still somewhat ****ty, and I believe Chris optimized it or something, but the usage used to be way, way lower.


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