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iPhone Graal
Today I played Graal Online Classic for iPhone for the first time . I was just wondering if there are any quests except that stupid Onett Forest Quest.
Though I don't get it why there are 1700 players just idling and farming. |
It's very boring IMO. I just give people free kills by idling in okzones and moving every Now and then
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mmh no, and Iphone staff know we need some quests i hope they'll work on it.
For now it's Mainly all about Scores :/ |
it was fun for a min. i like the 15 yr old "Admins"
OK FIRST 3 PPL TO FIND ME GET A HAT!!! i guess hiring professional staff members is just too hard or too expensive? |
Lol that's how it is. I've been playing iPhone for some time now and the only reason I didn't delete it is because it can be fun once in a while. But, yes, most of the admins are 12-16. And, no, they won't make any more quests.
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How do you know what we will and won't do? I'll tell you how, you don't. We work everyday to bring new stuff to the server. So don't post if you don't know what you are talking about.
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And I'm not just talking about playerworld and classic devs. |
hahahah *****
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*Lmao
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gotta make sure iGraal has plenty of GP's RIGHT BRO!?!?!?!????!?! who hired the graal iphone team anyways!? are there any global graal staff members that oversee that daycare? |
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As far as I'm concerned it's the shot in the arm Eurocenter needs to produce some meaningful content... which is what we're all waiting for. |
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It's a pretty social/casual game so it caters to the people who enjoy that aspect of it and the development is driven by Stefan/unixmad so it's just from one random idea to another.
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Not to sell content that people make for them. |
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But for the record I remember back in December 2009 Stefan logging into RC on PC Classic to discuss iPhone Classic before it had even been approved as an application, he wasn't entirely sure of what he wanted to do with the server.... with the exception of the pricing policy (not that I actually disagree with the concept). |
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congrats on euro center making some money, they do have a nice scheme going with gralat packs and high hat prices, if i thought of it i would have done the same thing and created my own server. ... i wonder if someone made a popular server and ran a scheme like this if euro center would allow this.... gives me good incentive for working for real on a server... actual profit! discriminating is the wrong word there, I was just voicing my opinion in a negative manor to express what i feel is wrong with iGraal. Not to discriminate against 15 yr olds, I just don't like the fact that people not capable of running a server are running the most popular server graal has to offer. on a side note im sure there are 15 yr olds that could run the server great...just not the ones they have selected. |
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As for admins, i mean devs, if they were so inexperienced we wouldn't be here talking about graal. Devs on the iphone staff are few so they can't be faster, it takes times i know. |
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I played for two mins, and dominated everybody.
Gameover, whats next to do on a platform that supports your finger on a few touch-screen arrrow keys? Oh right, Walking around. |
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Cause hiring someone you didn't know just because his/her application seems perfect may be risked:confused:. But i know, some people who aren't popular at all can do a good job too or even some popular !pissed!. you're a bit strict with admins lol |
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And it's not too hard to know the server, so they aren't hired for that. |
so who are the "dev staff" for Classic iPhone?
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for the server i mean knows guilds, players who play often, it's not a real criteria but a + for someone who know the server but not the people in it. |
Similar to customers that are loyal and spread positive word of mouth (apostles), there are also protesters.
The criticism they leave is derived from a sincere feeling of dissonance many times, including those in this thread. Whether or not something is actually being done, it is disrespectful for you to take an offensive approach to this game's community/_customers_. Do some re-evaluating, GP. This introductory stage of the "iGraal" product is vital. It is believed that retaining a customer, even in the form of a player, is 10x more difficult than obtaining new ones. There are many substitutes in different forms - even free browser game. The only way Graal for iPhone will continue to be successful is if you *maintain* the satisfaction of these players. Timing is everything - perhaps it should not have even been released until said promises have been ;) My 2 cents. |
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I didn't know they had devs I thought they just shoved some Tweens in a box with boots and jail tools
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