![]() |
Making a vase not drop the default health
Well, making a custom grab/lift system and everytime I lift up a vase it drops one of those small hearts from the classic system. I've looked through enablefeatures/showstats/serveropts/etc, can't find any documentation on how to make it not drop them. Anyone know how to fix this?
|
Use NPCs for the pot. No other way that I know of.
|
Surely you can utilize takeitem and then at that point replace it with whatever you'd like via script? No clue if the old items array still functions as it used to, though.
|
If it's custom, could just use different tiles. The key to invoking(or not, in your case) the item drops is that it only happens if the exact tiles(a vase) are replaced with the default tiles after they're gone(the mat?). You can still use the same vase tiles, but replace them with different tiles and they won't drop anything.
|
If you feel like rescripting literally everything on your server there is a server-option Stefan can turn on to disable all the default systems.
|
Quote:
|
Quote:
|
Quote:
Edit: Also default inventory and clientside onPlayerTouchsMe |
Quote:
|
Quote:
|
Quote:
|
Is Stefan the only one able or can PWA? It's taking awhile for him to respond...
|
Quote:
|
Quote:
|
Quote:
|
| All times are GMT +2. The time now is 12:22 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.