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Gonstruct Macport
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Here's a MacPort for gonstruct that *should* work. I've tested it with a clean build using 64-bit Snow Leopard. Now, if you have a Mac… I need you to test it too (please :).
Anyways, first install MacPorts (http://www.macports.org/install.php). I recommend just installing it from disk images. Link approved by *Sam Until I get gonstruct checked-in as an official port, you will have to create a local ports tree for gonstruct. Download the attachment, and put it into your home directory. Now in a terminal: NPC Code:$ cd Edit /opt/local/etc/macports/sources.conf and insert a URL pointing to your local repository location before the rsync URL as shown: NPC Code:file:///Users/YOURUSER/ports NOTE: Make sure you replace YOURUSER with your actual username. Now you can build and install gonstruct: NPC Code:$ sudo port install gonstruct Since the dependency list is quite large, it will take a while to build. Go play your favorite Graal server for an hour (or two… or three?) while gonstruct builds. Once done (hopefully with no errors!), you can start gonstruct simply by doing: NPC Code:$ gonstruct If at least one other person verifies that this works, I will go ahead and submit the port to MacPorts so it is part of the official ports tree, and these instructions will become a whole lot simpler :). |
So far no errors
I'm about 10 minutes into compiling with no errors so far :)
EDIT:: Okay so it finished compiling and I get the error "Could not start editor: boost::filesystem::basic_directory_iterator constructor: Permission denied: "/Users/LORDOFPI13/.fseventsd"" in Gonstruct and "Xlib: extension "RANDR" missing on display "/tmp/launch-4JviS7/:0"." in Terminal :( |
Worked fine for me, good job :)
There seems to be an error with gonstruct crashing when exiting which seems to be related to gtkglarea. Going to look into it at some point, just make sure to save before you exit~ |
Works great, thanks a lot :). That will definitely help me out.
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Impressed as always Napo. Rep++
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NPC Code:$ sudo gonstruct If that works, then I would just double check the permissions on ~/.fseventsd so you don't have to run gonstruct with escalated privileges. |
That happens if you set the graal directory to your home directory or something similarly silly, going to add better handling of that at some point. Until then you can always edit your preferences directly at ~/.config/gonstruct/preferences
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Okay, got it working. :) I'm sure many people will enjoy this in the future.
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Updated the port to version 0.2.3 (new archive attached).
If you have already installed gonstruct, you will just have to replace your old local ports directory with the one in the archive, then the following command should update it: NPC Code:sudo port upgrade gonstruct I have submitted the gonstruct port to MacPorts, so hopefully it will become an 'official' port. |
I got stuck at the inserting URL part.. :(
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I was running Gonstruct as usual today, but when I closed Gonstruct I realized that there was a bunch of errors in terminal. Hopefully I will add them to this post later as I am on a mobile device at the moment.
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Do you guys know what the error
"Xcode is not installed, or was installed with UNIX Development (10.5+) or Command Line Support (10.4) deselected." or how to solve it when your installing macports? |
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Error
I guess it's to late to edit my last post, but here's my output from terminal during normal use of Gonstruct. I'm not sure if it means anything, but I'm guessing it does because it looks fancy.
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All this complication is makes me prefer using parallels desktop :P
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Im sorry i cant just figure this out on my own but I keep encountering install errors. Now with xcode =.= I dont see what i've done wrong. I know this is kinda off topic with gonstruct but I need xcode to get Macports. Any ideas?
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Will this completely change my hardware into windows or allow me to run .exe files?
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Although, I don't understand how you use it. It says:
Prefix creation exited with error You find a logfile to help with debugging on your desktop. |
Gah
okay. this is not a zombie thread once more xD. I am stuck 0-0 I am a newbie at this crap so bare with me lol.
when i enter into terminal- cd- (the first step) it doesn't do anything =-= then i entered tar xvf gonstruct-port.tar.gz, and it said:: Error opening archive: Failed to open 'gonstruct-port.tar.gz': No such file or directory. i put the file "gonstruct" from the file "ports" into the home directory. :/ now im just confused lol EDIT: okay I've made my fail video. so I've tried everything i can think of. and followed the instructions (to my understanding) to the very detail. Is it okay if i put a link to the video on youtube when it finishes uploading? As long as it graal related right? |
I need answers.
K. THIS TIME, I'd appreciate some answers... I've gotten to the sudo port install gonstruct. it asks for a password 0_0. I dont have a password on my account for my mac lol... What do I do...? I tried entering " " a space, but it won't let me >:( it says: Password:
Sorry, try again. Password: It's annoying :/ What do I do? |
Woaw cool, I'll try durring next holidays :D
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Okay was using Gonstruct and... it crashed :{
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I'm so confused.
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Gonstruct is for *******s. It horribly supports layers, which Graal can barely use. Use GraalEditor until they make it suck less.
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But you can't use Level Editor on macs as far as I know.
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Help me please.
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This the problem I get whenever I try to get winebottler to work.
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Hmmm, I don't know... I don't think I can do anything about it.
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Use Parallels Desktop, windows on a mac :D
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Sorry for double post, but what the hell did it download? I deleted it and I am left with 10 less GB than I started with.
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After I entered this command..
NPC Code:$ sudo port install gonstruct It showed me this error message NPC Code:couldn't load file "/opt/local/share/macports/Tcl/macports1.0/MacPorts.dylib": dlopen(/opt/local/share/macports/Tcl/macports1.0/MacPorts.dylib, 10): no suitable image found. Did find: Help? |
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