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Default System- HP
Is there any way to make the default HP system only remove half a heart per two hits, so it takes four hits to hurt 1 full heart?
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No.
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Found a fix
HTML Code:
function onPlayerHurt(hit) { |
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You could, perhaps, at the expense of 10 fullhearts. Simply up the scale of everything x2. AKA, instead of 3 full hearts at the beginning, give them 6, and replace the default GUI with one that scales it correctly.
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cool =D thank you
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