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-   -   player.offsetx and player.offsety (https://forums.graalonline.com/forums/showthread.php?t=134259184)

DustyPorViva 05-14-2010 05:17 PM

player.offsetx and player.offsety
 
I think these could be extremely useful!

For example, right now the only way to portray the player at a different height is player.z, however, this will also leave the player's shadow at the player's original position.

BUT, what if the player is merely changing their height on an object? Say... standing on sidewalk that is higher than the grass around them? You can't change the player's z, as the player will just start to hover. Sure, you can hack it around, but that involves manipulating player.y, and then you're dealing with a more dynamic variable that's always changing. This, however, would let people easily alter the player's position without actually changing it!

adam 05-15-2010 12:52 AM

Good idea!

DustyPorViva 07-03-2010 06:08 PM

Buuuuump.

Admins 07-03-2010 09:20 PM

Use custom ganis?

Crow 07-03-2010 09:45 PM

Quote:

Originally Posted by Stefan (Post 1585722)
Use custom ganis?

No?

DustyPorViva 07-03-2010 10:22 PM

Quote:

Originally Posted by Stefan (Post 1585722)
Use custom ganis?

That would be quite a mess, making custom gani's for every gani just to change the position of a player... unless you mean otherwise. In which case, feel free to elaborate.


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