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-   -   Playerworld Starter Pack Release (https://forums.graalonline.com/forums/showthread.php?t=134259156)

fowlplay4 05-13-2010 08:29 PM

Playerworld Starter Pack Release
 
1 Attachment(s)
Hello,

This is a small collection of levels, scripts, and small imagery that I hope can replace the single level that is included with every newly rented server.

I'd like to thank everyone who helped:

Levels
- Vima
- Imperialistic

Scripts
- Ben (even though I did his work due to a miscommunication)
- Switch for providing GS2 versions of scripts

Graphics
- Soala (even though I didn't end up using the lantern)

Anyway here's the files. Enjoy.

Support for the pack will be handled through the GDT, as well as any improvements/update.

xAndrewx 05-13-2010 08:43 PM

I don't want to sound negative, but is this the project you guys have been working on over the past several months?

papajchris 05-13-2010 08:52 PM

I like how you mention other people but then say they were basically useless, nonetheless, this pack should hopefully get the ball rolling on the alot of new servers

fowlplay4 05-13-2010 08:55 PM

Quote:

Originally Posted by xAndrewx (Post 1575834)
I don't want to sound negative, but is this the project you guys have been working on over the past several months?

I'm not part of that group anymore but yes, it took around two months (a lot longer than I expected but **** happens) of volunteer-effort (majority of it was me and Vima though) to complete. It also should of been released at the start of the month, but they never did so I decided to post it.

Quote:

Originally Posted by papajchris (Post 1575835)
I like how you mention other people but then say they were basically useless

Those aren't my intentions just stating what exactly happened.

Clockwork 05-13-2010 09:02 PM

Looked through it, proceeded to lol.

fowlplay4 05-13-2010 09:07 PM

Quote:

Originally Posted by Clockwork (Post 1575839)
Looked through it, proceeded to lol.

Thanks, you're really helpful to the cause!

LordSquirt 05-13-2010 09:09 PM

Since you're no longer with the team does that mean we won't be getting anything new from the GDT?

Also, I was looking at the list of the members and a lot of them don't even seem to log on player anymore
Wan
Hell Raven
Streety (quit)
Imperialistic (quit)
Jerret (quit)

Rufus 05-13-2010 09:13 PM

A good start. Would eventually hope to see some more things added to this such as scripted "default" movement, sword work, signs, qmenu, weapons, and baddies. That, for a lot of people, would really start off their playerworld.

salesman 05-13-2010 09:14 PM

Definitely a step in the right direction. Graal needs more things like this (starting content, tutorials, documentation) if it ever wants to succeed as a development platform.

fowlplay4 05-13-2010 09:16 PM

Quote:

Originally Posted by LordSquirt (Post 1575843)
Since you're no longer with the team does that mean we won't be getting anything new from the GDT?

I'm not the GDT so I can't really answer that question but I hope that maybe someday they will but right now it just seems like the only help is on an individual-level where people may be helping with random things.

Quote:

Originally Posted by Rufus (Post 1575844)
A good start. Would eventually hope to see some more things added to this such as scripted "default" movement, sword work, signs, qmenu, weapons, and baddies. That, for a lot of people, would really start off their playerworld.

I was hoping to provide scripted versions of the default weapons but time did not permit and near the end it was just a push to get it done but the concrete has been laid for them to provide add-on packs and so on to provide different functionality.

DrakilorP2P 05-13-2010 09:25 PM

How about some screenshots/video so I know what I get before I download?

xAndrewx 05-13-2010 09:28 PM

Two months... wow.

Anyway, least it's something. Good work guys

Wan's doing offline things at this moment in time and Hell Raven works on UN @ Squirt

DustyPorViva 05-13-2010 09:31 PM

It's disappointing how you guys used pure black tiles in the cave openings and door's and such... level makers need to up the contrast/brightness so they can see those errors!

xAndrewx 05-13-2010 09:46 PM

If anyone is wondering, the time system works as

Every five minutes is one hour, every two hours is one day.

Bell 05-13-2010 10:16 PM

Thanks guys for your participation in this.

I've asked that this thread get stickied and I'll see to it that its also put in the Bible. For those that would like to see more things added there is also this train of thought. Being too free with completed items will make people lazy and they won't learn how to do anything themselves. This was meant to be VERY basic, just to save them a little time and to give them something more than a single level of nothingness to start off with.


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