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level.noap
Will nullify the effects of AP in the level. This means you can heal fully, your hearts are no longer limited, and AP is neither increased nor decreased. Also allows 100ap players to be hurt. Does not affect your AP though, your AP will remain the same, as well as the color of your name.
This would be very useful for spar rooms and event levels, which have to hack around ap's just to make the events and spars work for all players equally. |
I agree.
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TServerLevel.issparringzone - boolean (read only)
wat |
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Would make things easier but I doubt it will be implemented if for no other reason than it is possible with a small bit of work to adjust/store APs to achieve the desired effects
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If you can make an argument that this feature would benefit Graal Iphone, i'm sure stefen will rush to implement it...
But, this feature would be very useful for healing, if not anything else. |
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It'd also be nice if they added a function to toggle this type of functionality, so it can be used dynamically.
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