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-   -   Gang Ideas x2 lol (https://forums.graalonline.com/forums/showthread.php?t=134258723)

iRedemption 04-11-2010 06:28 AM

Gang Ideas x2 lol
 
I posted a few gang ideas that nobody really replied to a couple weeks ago... but I thought I'd give staff a few more cheap easy ideas that could boost the playercount + PK.

1) Delete gang beds + disable food in bases. Why? So that raids go back and forth. Gangs would probably use different tactics to hold a base. (it would also force people to dodge a few bullets to stay alive haha)

2) Hire a really active, non-biased ET to host gang events when they can. Prize or no prize they're fun as hell and it would be nice to see more of them hosted.

3) Add gang guns. BUTTTTTTTT make the stats suck at first. Gradually make gangs work to make there gun better. Maybe by getting a little buff every 1,000 points?
p.s- this is ramsfan <3

Vman13x 04-11-2010 07:04 AM

I agree with all of these. However, by disableing food does that include cookies?

Dnegel 04-11-2010 04:31 PM

Quote:

1) Delete gang beds + disable food in bases. Why? So that raids go back and forth. Gangs would probably use different tactics to hold a base. (it would also force people to dodge a few bullets to stay alive haha)
I agree with this, but it will probably not happen though.
Quote:

2) Hire a really active, non-biased ET to host gang events when they can. Prize or no prize they're fun as hell and it would be nice to see more of them hosted.
Yeh, I agree with this. ET's should be active, and dont act like a bunch of noobs.
Quote:

3) Add gang guns. BUTTTTTTTT make the stats suck at first. Gradually make gangs work to make there gun better. Maybe by getting a little buff every 1,000 points?
p.s- this is ramsfan <3
Wouldn't that make a gangs gun way too good if they get many points? And maybe the other gangs dont do so well and still got a gang gun with bad stats?

Trak 04-11-2010 05:05 PM

Don't like idea #1.

Seems like gang raids would be simply run in, die, run back, die over and over again. It would get quite repetative. Instead I think they should make it heal less, maybe +5 rather than +10.

CharlieM 04-11-2010 05:19 PM

#1 - Not a bad idea, but will decrease raiding because of the k/d people are obsessed with.
#2 - I've offered to help with gang events, but I'm always unable to get on when there done, and you can really only use an ET who "knows" what their doing.
#3 - tbh, I was for gang guns being removed, and for them being put in a store. Gang guns are fine, but the only way to do them is make them available to every single person in the gang.

DarknessShadow 04-11-2010 06:28 PM

Quote:

Originally Posted by iRedemption (Post 1568446)
I posted a few gang ideas that nobody really replied to a couple weeks ago... but I thought I'd give staff a few more cheap easy ideas that could boost the playercount + PK.

1) Delete gang beds + disable food in bases. Why? So that raids go back and forth. Gangs would probably use different tactics to hold a base. (it would also force people to dodge a few bullets to stay alive haha)

Defenders defend off a bunch of guys and can't heal in base so they have to stop defending leave and heal or wait for the guys to come back and beat them when they have low HP.
You really didn't think this idea through.

Quote:

Originally Posted by iRedemption (Post 1568446)
2) Hire a really active, non-biased ET to host gang events when they can. Prize or no prize they're fun as hell and it would be nice to see more of them hosted.

There should be coded events that allow just gangs to join and ET's can start etc.
But I don't see Chris actualy doing anything productive though.
Quote:

Originally Posted by iRedemption (Post 1568446)
3) Add gang guns. BUTTTTTTTT make the stats suck at first. Gradually make gangs work to make there gun better. Maybe by getting a little buff every 1,000 points?
p.s- this is ramsfan <3

Gang guns shouldn't be readded.
On this idea though,if a gang has most of the good players and dominates another or both other gangs it will just keep getting buffs over and over.Not much thought put into that one.

deathbarrier99 04-11-2010 07:06 PM

Quote:

Originally Posted by iRedemption (Post 1568446)
2) Hire a really active, non-biased ET to host gang events when they can. Prize or no prize they're fun as hell and it would be nice to see more of them hosted.

And I guess that means I'm biased right?

iRedemption 04-11-2010 09:31 PM

Raids may be different without any healing, but thats the whole point guys. The constant dieing + rushing back to see how long you could stay alive. I'm 100% up for cutting off the exits in gang bases so there is absolutely no leaving at all. This would make sure people dont just run outside and leave when they're low.

And if points were completely based off kills and not kill/death ratios, every gang would be able to get the 1,000 kills for a buff.

oh btw, Lexus for (Era Gang Events Admin) lol.

CharlieM 04-12-2010 12:18 AM

problem is, I remember LC reallly likes to run points up by getting people in other gangs to let them kill them, so yeah..no

Old_Days 04-12-2010 01:30 AM

Quote:

Originally Posted by CharlieM (Post 1568574)
problem is, I remember LC reallly likes to run points up by getting people in other gangs to let them kill them, so yeah..no

I think that LC's real name should be Los Carlos.

iRedemption 04-12-2010 03:19 AM

Actually, that's partialy true, I removed 1/2 my gang so they would join BB and we could rape them

Wasn't about the points tho sister

Vman13x 04-12-2010 04:35 AM

All you guys do is eat cookies

mcgyver ate like 10 cookies one time, 5 of those came from h
me hitting him once with my snow cannon.

papajchris 04-12-2010 06:32 AM

Quote:

Originally Posted by Vman13x (Post 1568620)
All you guys do is eat cookies

mcgyver ate like 10 cookies one time, 5 of those came from h
me hitting him once with my snow cannon.

hey hes macgyver (assuming you spelled it wrong) he doesn't have to use cookies. He can make a bomb out of a pop can and a paperclip. He can find other ways to take you guys down :p

Demisis_P2P 04-12-2010 07:34 AM

Era has less than a third of its original playercount.
I'd say it'd be hard pressed supporting 3 gangs.

Reduce the number of gangs to 2 or 3. If activity still doesn't improve then remove the gang facet of the game completely and reinstate Global Guilds and let people do their own ****.

CharlieM 04-12-2010 01:55 PM

Quote:

Originally Posted by Demisis_P2P (Post 1568653)
Era has less than a third of its original playercount.
I'd say it'd be hard pressed supporting 3 gangs.

Reduce the number of gangs to 2 or 3. If activity still doesn't improve then remove the gang facet of the game completely and reinstate Global Guilds and let people do their own ****.

There already is 3 you should know that
Quote:

Originally Posted by iRedemption (Post 1568605)
Actually, that's partialy true, I removed 1/2 my gang so they would join BB and we could rape them

Wasn't about the points tho sister

Quote:

Originally Posted by iRedemption (Post 1568446)
3) Add gang guns. BUTTTTTTTT make the stats suck at first. Gradually make gangs work to make there gun better. Maybe by getting a little buff every 1,000 points?



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