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PvP drops
Instead of getting the original Platinum coins, I thought PvP Drops would fit. This could bring back PvP activity and maybe even players.
Yes, i know this idea is kind of bad, But... You have 10% chance to get the item. You only get PvP Drops at a level range. Example: A lvl 110 can only kill for PvP Drop for those who is lvl 100-110. Example 2: A level 80 can kill for PvP Drop on the level 90's and 70's If you get your PvP Drop, You dont get any platinum coins. Now: You get platinum coins if you kill the opponent (If it has any) If this idea comes up: You get a PvP Drop instead of platinum coins. However if you fail on getting the PvP drop, You get the original platinum coins. Discuss. |
Considering items on GK are very limited, and in most cases the current players have taken years to obtain their items, I don't think they would be willing to risk losing them.
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this is bad, very bad
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This is a very bad idea for the current state of GK. This obviously shows how little you know of the server. As someone previously stated, items on GK are extremely hard to come by since there's little-to-no content in the way of pve item drops or quest item rewards. It's taken me, and other players, years to get to where they are item wise, an update like this would only force players out of bmode - the very thing you've been trying to encourage.
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Would definitely start playing GK a lot more if this was implemented.
I've always loved this idea, especially how some games like Tibia handles it. Die and you drop your item bag and % chance at other items too :3 |
Risk and reward.
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Imagine you lost that Inferno sword or Demon Stone it took you months/years to save up for, once you lose it you'll be placed at a disadvantage in pvping and are unlikely to get it back since the person(s) who took your item can simply opt out of bmode. Moreover it's not guranteed you'd get it back first time, there's also no other way of getting such a valuable item again without usding or saving for months/years again. This is even more worrying for elite rares. |
Don't forget that the PvP drops could easily be NPC'd resulting in you never getting them back at all. This kind of behavior would most likely spiral and effectively remove all rare items from the players that log on regularly.
GK would be better off with positive benefits to PKing, not double-edged ones like suggested in the OP. |
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*lagout*
*naked* |
This wouldn't promote pvp activity, it would lower it; it would also increase people logging out when they're about to die and running into trade to avoid being killed.
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haha an idea that was shot down from the beginning is still being discussed when serious issues that should be addressed are left ignored :D
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