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RC: Only load scripts/classes/dbnps for which you have access
This may not be implemented however,
When accessing any of the aforementioned, would it be possible to load only the necessary things for which you actually have rights for, so normal developers don't get cluttered with scripts they can not actually utilize? By this, I mean in the actual Class/Weapon/DBNpc windows |
This would be great for testbed (though I feel like it should be an RC option— there are times when you need to see the weapon list).
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Sadly I imagine this would require an update to the RC. However, shoot it towards Skyld. Sure, the scripted RC isn't really loved, but good additions like this will only work to help it in the end. Especially if GUI's and such ever get fixed.
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That would be awesome seeing as how I can only use Scripted RC. I spend half my time scrolling around trying not to miss what I have access to on testbed.
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Changes like this that can't even be made to the external RC may as well be added to the scripted one. Eventually the additions may just make it worth converting. Better than letting the ideas stagnate in dead threads and never being implemented anywhere. |
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Edit: Couldn't you do something similar to what jerret did and just make an addon that removes anything you don't have rights to from the tree. |
I don't think this would need an actual RC update. Just needs a minor change on the server to not send the full list(s) to the RC client.
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Being able to categorize scripts into collapsible tree-lists would also be great for NC, and that would require an update to RC.
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If EvilBob has access to a) modify a weapon, and b) add that weapon to an administrator, then if scripted RC were to be modifiable by any non-protected script (i.e., not added during a login server) they could alter the RC of AdminJoe to "change rights" or "restart gserver" etc. While previously they could do damage, they could do far worse if they could trick a server owner into doing something. |
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(by folder I mean similar to the classic inventory sorting for weapons with "/" in the name) |
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