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Any ideas?
I have remade our main sys that give out our tileset, but when i try to move, i cant, becouse i get blocked!
Have checked the tileset and it is as it should be, the script im using is the following: PHP Code:
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Is it a type 1 tileset?
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You also should getting into the habbit of adding a level name prefix. This will help if say you want to have separate tilesets later on for inside/outside/event levels without having to set the tileset in each given level. I wish this were a requirement on testbed.
example: PHP Code:
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Have you tried switching the type 0 to see if it works?
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It is a type 1 tileset..
Four problems I can think of: 1 - You haven't added the weapon to yourself. 2 - You didn't properly trans the tileset. 3 - Try removing the -removetiledefs command. 4 - Not much of a scripter but, don't you need to set a timer for the timeout? |
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I am testing in a single level. And yes i cant move, i have tryed to change the tiles im trying on, cant move on anyone as far as i have seen. When im in water i start to swim, but cant move |
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Is there anyone that have any idea what can be making this? have tryed everyting, or should i try and rescript it whole, and see if it would help?
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Did you check for disabledefmovement()?
Also, 'client.speed = 13;' you have a movement system, or am I missing something? Could be effecting it. |
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There is a possibility you're not using the tileset correctly. Specific areas are designed to be blocking, which is different than the default tileset(pics1). Maybe if you post the tileset and a screenshot of you being stuck.
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NVM did try with a new level, and it is probley something wrong with my level, becouse i can move in my new one, thanks everyone for the help i still got from you all |
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