![]() |
Modern Mockups
Hello everyone, I am back! Here are some of my WIPs that I have added onto. I would like you folks to track my progress in completing a mockup screenshot of a hypothetical server, and my pixel abilities.
So let's start! :D Modern Town Scene WIP http://img708.imageshack.us/img708/8984/storefront.png Modern Beach Scene WIP http://img694.imageshack.us/img694/9...jectbeach1.png Note that these are just mockups, and that some of it is not compatible with using it as a tileset. Take picture 1 for an example, the buildings are not sized up right for classic players, It looks weird when you add in a classic player. Anyways, I will be revising picture 1 to make it look right for classic players. |
I like how everything is shaped but IMO you could use a better palette, the gray you are using is way too bright, and you're putting too much depth on the road of the beach picture.
Other than that its really nice, I like the left building. Keep going ! |
Nice work Aru. Good to see you're back :)
|
I don't think I've ever seen a city literally run up against a beach before except in these pics and on Era
|
Quote:
Corpus Christi, Texas. Anywho, all those grey tiles have very low contrast, they need more. Also add some sort of tint to them other than plain grey so it's not so boring. Other than that, nice :) |
Has a lot of potential, but I think colors need to be revisited. Way too many neon/saturated colors in there. That doesn't mean it can't be colorful, or cartoony... but those bright blues should be toned down.
Also, those sidewalks still suffer from the "Era" syndrome -- they're really soft and pillowshaded. Also, beachside cities are not uncommon. Atlantic City's boardwalk, for example, is a road that runs up right alongside the beach. |
Quote:
Thanks everyone for the great criticism. I will first work on the Modern Storefront Scene WIP. I will be making a lot of changes so expect it the next time I post the after picture. Don't worry, it will be soon (Probably later on tonight). Some ideas of what to add to the modern storefront scene would be helpful. :) |
Just a quick update, actually it was a pain staking conversion process. >_< Anyways, I have successfully converted the size of both buildings to make it look appropriate for classic players, which allows me to fully concentrate on adding things now. ^^
http://img186.imageshack.us/img186/5...frontscene.png |
Shadows & Detail 8)
|
What I said about contrast and grey tones still stands :)
|
Your grays are far too gray.. try adding a hint of color to them? Maybe a blue-ish or tan-ish color would help to pop the color in the tiles. And also.. your sidewalks are far too soft and lack contrast in comparison to the other tiles. Another thing.. try adding more depth to your sidewalks and making it look more like the sidewalk/street are connected, at the moment the sidewalks look almost as if they are just resting on top of the cement, when in reality sidewalks go beneath the leveled cement top. But other than those few things, it looks like you're off to a rather good start. ^^
|
Still got those pillowshaded cracks on the sidewalk. And like said above, don't use pure gray.
|
you forgot that piece of green in the window..
|
This looks pretty awesome
|
Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
Thank you everyone for criticizing, I wouldn't improve without it! So, I will be working on it this weekend, so stay tuned! ;) |
| All times are GMT +2. The time now is 04:34 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.