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-   -   Modern Mockups (https://forums.graalonline.com/forums/showthread.php?t=134258124)

ArushenP2P 02-22-2010 01:11 PM

Modern Mockups
 
Hello everyone, I am back! Here are some of my WIPs that I have added onto. I would like you folks to track my progress in completing a mockup screenshot of a hypothetical server, and my pixel abilities.

So let's start! :D

Modern Town Scene WIP
http://img708.imageshack.us/img708/8984/storefront.png

Modern Beach Scene WIP
http://img694.imageshack.us/img694/9...jectbeach1.png


Note that these are just mockups, and that some of it is not compatible with using it as a tileset. Take picture 1 for an example, the buildings are not sized up right for classic players, It looks weird when you add in a classic player.

Anyways, I will be revising picture 1 to make it look right for classic players.

Soala 02-22-2010 01:30 PM

I like how everything is shaped but IMO you could use a better palette, the gray you are using is way too bright, and you're putting too much depth on the road of the beach picture.
Other than that its really nice, I like the left building. Keep going !

Nomad_P2P 02-22-2010 08:02 PM

Nice work Aru. Good to see you're back :)

Mark Sir Link 02-22-2010 08:30 PM

I don't think I've ever seen a city literally run up against a beach before except in these pics and on Era

coreys 02-22-2010 08:33 PM

Quote:

Originally Posted by Mark Sir Link (Post 1557955)
I don't think I've ever seen a city literally run up against a beach before except in these pics and on Era

I have :3
Corpus Christi, Texas.

Anywho, all those grey tiles have very low contrast, they need more. Also add some sort of tint to them other than plain grey so it's not so boring.

Other than that, nice :)

DustyPorViva 02-22-2010 08:36 PM

Has a lot of potential, but I think colors need to be revisited. Way too many neon/saturated colors in there. That doesn't mean it can't be colorful, or cartoony... but those bright blues should be toned down.

Also, those sidewalks still suffer from the "Era" syndrome -- they're really soft and pillowshaded.

Also, beachside cities are not uncommon. Atlantic City's boardwalk, for example, is a road that runs up right alongside the beach.

ArushenP2P 02-23-2010 02:04 AM

Quote:

Originally Posted by Nomad_P2P (Post 1557951)
Nice work Aru. Good to see you're back :)

Thanks, nice to see you're still online. How's it been?

Thanks everyone for the great criticism. I will first work on the Modern Storefront Scene WIP. I will be making a lot of changes so expect it the next time I post the after picture. Don't worry, it will be soon (Probably later on tonight).

Some ideas of what to add to the modern storefront scene would be helpful. :)

ArushenP2P 02-24-2010 10:11 AM

Just a quick update, actually it was a pain staking conversion process. >_< Anyways, I have successfully converted the size of both buildings to make it look appropriate for classic players, which allows me to fully concentrate on adding things now. ^^

http://img186.imageshack.us/img186/5...frontscene.png

Nomad_P2P 02-24-2010 10:50 AM

Shadows & Detail 8)

coreys 02-25-2010 01:34 AM

What I said about contrast and grey tones still stands :)

DeCeaseD 02-26-2010 12:12 AM

Your grays are far too gray.. try adding a hint of color to them? Maybe a blue-ish or tan-ish color would help to pop the color in the tiles. And also.. your sidewalks are far too soft and lack contrast in comparison to the other tiles. Another thing.. try adding more depth to your sidewalks and making it look more like the sidewalk/street are connected, at the moment the sidewalks look almost as if they are just resting on top of the cement, when in reality sidewalks go beneath the leveled cement top. But other than those few things, it looks like you're off to a rather good start. ^^

DustyPorViva 02-26-2010 12:17 AM

Still got those pillowshaded cracks on the sidewalk. And like said above, don't use pure gray.

Deas_Voice 02-26-2010 04:44 PM

you forgot that piece of green in the window..

MrName 02-26-2010 07:05 PM

This looks pretty awesome

ArushenP2P 02-27-2010 05:41 AM

Quote:

Originally Posted by DeCeaseD (Post 1558900)
Your grays are far too gray.. try adding a hint of color to them? Maybe a blue-ish or tan-ish color would help to pop the color in the tiles. And also.. your sidewalks are far too soft and lack contrast in comparison to the other tiles. Another thing.. try adding more depth to your sidewalks and making it look more like the sidewalk/street are connected, at the moment the sidewalks look almost as if they are just resting on top of the cement, when in reality sidewalks go beneath the leveled cement top. But other than those few things, it looks like you're off to a rather good start. ^^

Really great criticism, and thank you for that. I will keep that in mind as I continue my progress.

Quote:

Originally Posted by coreys (Post 1558602)
What I said about contrast and grey tones still stands :)

Alright, I'll work on it! :P

Quote:

Originally Posted by Nomad_P2P (Post 1558367)
Shadows & Detail 8)

Okay dokey.

Quote:

Originally Posted by Deas_Voice (Post 1559075)
you forgot that piece of green in the window..

Yeah I will add onto that later. :P

Quote:

Originally Posted by MrName (Post 1559090)
This looks pretty awesome

Thanks! :D

Quote:

Originally Posted by DustyPorViva (Post 1558901)
Still got those pillowshaded cracks on the sidewalk. And like said above, don't use pure gray.

Alright, I'll keep that in mind thanks!

Thank you everyone for criticizing, I wouldn't improve without it! So, I will be working on it this weekend, so stay tuned! ;)


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