| LoneAngelIbesu |
01-16-2010 11:37 PM |
TServerPlayer.isobserver
While debugging a serious problem on Valikorlia, I noticed that TServerPlayer.isobserver is not correct, at all.
The problem involved certain variables on the player object not being created, because the player was in observer. However, the function creating those variables should never have been triggered, because TServerPlayer.isobserver is checked. If it's true, the function shouldn't be triggered. If it's false, it should.
What I noticed was that, on login, even if the player is in observer mode, TServerPlayer.isobserver still returns false.
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